I made a pretty CPU intensive webpage with lots of CSS3 and Javascript. I want to use Javascript to test if the user's computer is capable of handling the scripts. I think a possible method is to run some CPU intensive scripts and see how long it took. However, I don't know how to actually implement this.
Here's the webpage: http://leojiang.me/ (3D cube only viewable in webkit browsers).
You can profile how long it takes to render a frame or a couple of frames that should give you and idea of what fps would be on the client.
var StartTime = new Date().getTime();
BenchMarkTestFunction(); // render frame for example
var EndTime = new Date().getTime();
var ElapsedMilliseconds = EndTime - StartTime;
var AcceptableTime = 1000; // one second
var IsGoodPerformance = ElapsedMilliseconds < AcceptableTime; // some number being acceptable performace
if(!IsGoodPerformance) {
alert("Sorry your browser is not good enough to run this site - go somewhere else");
}
You can determine what the AcceptableTime should be by testing your site on different browsers/devices and seeing how it performs and what the value for ElapsedMilliseconds was.
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