I am working on an app where I want to show an NSMenu "context menu" next to the current mouse location. At this point, I know how to trigger the command from the WebView to show the context menu, I just can't seem to get the menu to show up at the correct placement on the screen. It seems like my coordinates are inverted vertically from what I need. This seems like such a simple problem, but I have spent a good bit of time trying to best a "best practices" solution. Do I need to figure out which screen the mouse is in and calculate the y coordinate manually?
Here is my really simple code that gets close:
- (IBAction)showMenu:(id)sender
{
CGEventRef ourEvent = CGEventCreate(NULL);
CGPoint point = CGEventGetLocation(ourEvent);
NSPoint wp = {0,0};
wp = [self.window convertScreenToBase:point];
NSLog(@"Location? x= %f, y = %f", (float)point.x, (float)point.y);
NSLog(@"Location? x= %f, y = %f", (float)wp.x, (float)wp.y);
NSEvent *event = [NSEvent mouseEventWithType:NSLeftMouseUp location:CGPointMake(wp.x, wp.y) modifierFlags:0 timestamp:NSTimeIntervalSince1970 windowNumber:[_window windowNumber] context:nil eventNumber:0 clickCount:0 pressure:0.1];
//NSEvent *event = [NSEvent eventWithCGEvent:ourEvent];
NSMenu *theMenu = [[NSMenu alloc] initWithTitle:@"Contextual Menu"];
[theMenu insertItemWithTitle:@"Item 1" action:@selector(beep:) keyEquivalent:@"" atIndex:0];
[theMenu insertItemWithTitle:@"Item 2" action:@selector(beep:) keyEquivalent:@"" atIndex:1];
[NSMenu popUpContextMenu:theMenu withEvent:event forView:nil];
}
Can someone please provide me sample code for the most natural way to get this done.
You are mixing Quartz with Cocoa. There is a lot of overlap between the APIs, and if you can stick with just one, do so. Do this instead:
NSPoint point = [NSEvent mouseLocation];
Quartz and Cocoa use different coordinate systems: Quartz uses "hardware address" style coordinates with (0, 0) at the top left, Cocoa uses "mathematics" style coordinates with (0, 0) at the bottom left.
Define in init:
NSPoint lastClick;
and then:
- (void) rightMouseDown:(NSEvent *)theEvent {
lastClick = [self convertPoint: theEvent.locationInWindow fromView: nil];
[super rightMouseDown:theEvent];
}
and in your action use it
- (IBAction)someAction:(id)sender {
//Use lastCLick.x and lastClick.y
}
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