Why is that if I use NSTemporaryDirectory
to save my image, the image is saved into
/var/folders/oG/oGrLHcAUEQubd3CBTs-1zU+++TI/-Tmp-/
and not into
/Users/MyMac/Library/Application Support/iPhone Simulator/4.3.2/Applications/A685734E-36E9-45DD-BBE7-0A46F8F91DAF/tmp
Here is my code:
-(NSString *)tempPath
{
return NSTemporaryDirectory();
}
-(void) saveMyFoto
{
NSString *urlNahledu = [NSString stringWithFormat:@"%@%@%@",@"http://www.czechmat.cz", urlFotky,@"_100x100.jpg"];
NSLog(@"%@", urlNahledu);
UIImage *image = [[UIImage alloc] initWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:urlNahledu]]];
NSData *data = [NSData dataWithData:UIImageJPEGRepresentation(image, 0.8f)];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSLog(@"%@ %@", paths, [self tempPath]);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *localFilePath = [documentsDirectory stringByAppendingPathComponent:@"pkm.jpg"];
[data writeToFile:localFilePath atomically:YES];
}
This is the preferred method which uses URL's to get a link directly to the tmp directory and then returns a file URL (pkm.jpg) for that directory:
Swift 4.1
let url = URL(fileURLWithPath: NSTemporaryDirectory(), isDirectory: true)
.appendingPathComponent("pkm", isDirectory: false)
.appendingPathExtension("jpg")
// Then write to disk
if let data = UIImageJPEGRepresentation(image, 0.8) {
do {
try data.write(to: url)
} catch {
print("Handle the error, i.e. disk can be full")
}
}
Swift 3.1
let tmpURL = try! URL(fileURLWithPath: NSTemporaryDirectory(), isDirectory: true)
.appendingPathComponent("pkm")
.appendingPathExtension("jpg")
print("Filepath: \(tmpURL)")
Note that a possible error is not handled!
Swift 2.0
let tmpDirURL = NSURL.fileURLWithPath(NSTemporaryDirectory(), isDirectory: true)
let fileURL = tmpDirURL.URLByAppendingPathComponent("pkm").URLByAppendingPathExtension("jpg")
print("FilePath: \(fileURL.path)")
Objective-C
NSURL *tmpDirURL = [NSURL fileURLWithPath:NSTemporaryDirectory() isDirectory:YES];
NSURL *fileURL = [[tmpDirURL URLByAppendingPathComponent:@"pkm"] URLByAppendingPathExtension:@"jpg"];
NSLog(@"fileURL: %@", [fileURL path]);
Note that some methods still request a path as string, then use the [fileURL path]
to return the path as string (as shown above in the NSLog).
When upgrading a current App all files in the folders:
<Application_Home>/Documents/
<Application_Home>/Library/
are guaranteed to be preserved from the old version (excluding the <Application_Home>/Library/Caches
subdirectory). Use the Documents
folder for files you may want the user to have access to and the Library
folder for files that the App uses and the User should not see.
Another longer way might be to get an url to the tmp directory, by first getting the Document directory and stripping the last path component and then adding the tmp folder:
NSURL *documentDir = [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] firstObject];
NSURL *tmpDir = [[documentDir URLByDeletingLastPathComponent] URLByAppendingPathComponent:@"tmp" isDirectory:YES];
NSLog(@"tmpDir: %@", [tmpDir path]);
Then we can address a file there, i.e. pkm.jpg as shown here:
NSString *fileName = @"pkm";
NSURL *fileURL = [tmpDir URLByAppendingPathComponent:fileName isDirectory:NO];
fileURL = [fileURL URLByAppendingPathExtension:@"jpg"];
The same may be accomplished with strings, which was used by the way on older iOS systems, but the first URL method above is the recommended one now (unless you are writing to older systems: iPhone OS 2 or 3):
NSString *tmpDir = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) firstObject];
tmpDir = [[tmpDir stringByDeletingLastPathComponent] stringByAppendingPathComponent:@"tmp"];
NSString *filePath = [[tmpDir stringByAppendingPathComponent:@"pkm"] stringByAppendingPathExtension:@"jpg"];
Because apps running in the simulator are not really sandboxed like in iOS devices. On the simulator a temporary directory from Mac OS is returned in NSTemporaryDirectory() - on an iOS device the temporary directory is really within the sandbox. That difference shouldn't concern you as an app developer.
Swift 5 version of Sverrisson 's answer.
let url = URL(fileURLWithPath: NSTemporaryDirectory(), isDirectory: true)
.appendingPathComponent("pkm", isDirectory: false)
.appendingPathExtension("jpg")
// Then write to disk
if let data = image.jpegData(compressionQuality: 0.8) {
do {
try data.write(to: url)
} catch {
print("Handle the error, i.e. disk can be full")
}
}
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