I am writing a server that uses fork()
to spawn handlers for client connections. The server does not need to know about what happens to the forked processes – they work on their own, and when they're done, they should just die instead of becoming zombies. What is an easy way to accomplish this?
There are several ways, but using sigaction
with SA_NOCLDWAIT
in the parent process is probably the easiest one:
struct sigaction sigchld_action = {
.sa_handler = SIG_DFL,
.sa_flags = SA_NOCLDWAIT
};
sigaction(SIGCHLD, &sigchld_action, NULL);
Use double forks. Have your children immediately fork another copy and have the original child process exit.
http://thinkiii.blogspot.com/2009/12/double-fork-to-avoid-zombie-process.html
This is simpler than using signals, in my opinion, and more understandable.
void safe_fork()
{
pid_t pid;
if (!pid=fork()) {
if (!fork()) {
/* this is the child that keeps going */
do_something(); /* or exec */
} else {
/* the first child process exits */
exit(0);
}
} else {
/* this is the original process */
/* wait for the first child to exit which it will immediately */
waitpid(pid);
}
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With