I've got it working now but with the time delay is there a better way because I want two different scripts to be working I want to have these playing in this order and have my images come up in order and the images are a long script and have time delays on them too.
#!/usr/bin/env python
import pygame
pygame.mixer.init()
pygame.mixer.pre_init(44100, -16, 2, 2048)
pygame.init()
print "hey I finaly got this working!"
sounda= pygame.mixer.Sound('D:/Users/John/Music/Music/FUN.OGG')
soundb= pygame.mixer.Sound('D:/Users/John/Music/Music/Still Alive.OGG')
soundc= pygame.mixer.Sound('D:/Users/John/Music/Music/turret.OGG')
soundd= pygame.mixer.Sound('D:/Users/John/Music/Music/portalend.OGG')
sounda.play()
pygame.time.delay(11000)
soundb.play()<P>
pygame.time.delay(180000)
soundc.play()
pygame.time.delay(90000)
soundd.play()
to play several (upto 8) sounds concurrently, you could use pygame. mixer. Sound() . pygame also provides a portable way to get keyboard input.
It can be resumed with the unpause() function. This will resume the playback of a music stream after it has been paused.
To load a background music file, call the pygame. mixer. music. load() function and pass it a string argument of the sound file to load.
Did you check the pygame.Mixer module ? On default, you can play 8 songs simultaneously
If you use the pygame.mixer.music, you'll be able to play only one song at the time.
If you use the pygame.mixer.sound, you'll be able to play up to 8 songs at the time.
The music module is here to stream music (it doesn't load all the music file at once).
The sound module is here to play differents sounds during game (sounds are completely loaded in memory).
So, in your example if you want to play the 4 songs at the same time :
import pygame
pygame.mixer.init()
pygame.mixer.pre_init(44100, -16, 2, 2048)
pygame.init()
print "hey I finaly got this working!"
sounds = []
sounds.append(pygame.mixer.Sound('D:/Users/John/Music/Music/FUN.OGG'))
sounds.append(pygame.mixer.Sound('D:/Users/John/Music/Music/Still Alive.OGG'))
sounds.append(pygame.mixer.Sound('D:/Users/John/Music/Music/turret.OGG'))
sounds.append(pygame.mixer.Sound('D:/Users/John/Music/Music/portalend.OGG'))
for sound in sounds:
sound.play()
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With