HI,
Windows provides descriptions for file extension such as "Control Panel Item" for .cpl files and "PowerISO File" for .daa files. Is there any way I can obtain this data in .NET ? Im using C# but can read all the other .NET languages. Also is there a way to obtain the default icon of the extensions as well ? Any help would be appreciated.
Thanks in advance
A file extension is an identifier used as a suffix to a name of the computer file in an operating system such as Microsoft Windows. It can be categorized as a type of metadata. A file extension helps the operating system to understand the characteristics of the file, and to some extent, its intended use.
In the search box on the taskbar, type file explorer, and in the search results, select File Explorer. In File Explorer under View, in the Show/hide group, select the File name extensions check box.
The NET file extension is also known as netViz Project File which was developed by netViz. The NET file format is associated with the netViz Project created by netViz Enterprise software.
You can use the SHGetFileInfo
API to get that information. Here's a wrapper method:
public static string GetFileTypeDescription(string fileNameOrExtension)
{
SHFILEINFO shfi;
if (IntPtr.Zero != SHGetFileInfo(
fileNameOrExtension,
FILE_ATTRIBUTE_NORMAL,
out shfi,
(uint)Marshal.SizeOf(typeof(SHFILEINFO)),
SHGFI_USEFILEATTRIBUTES | SHGFI_TYPENAME))
{
return shfi.szTypeName;
}
return null;
}
[DllImport("shell32")]
private static extern IntPtr SHGetFileInfo(string pszPath, uint dwFileAttributes, out SHFILEINFO psfi, uint cbFileInfo, uint flags);
[StructLayout(LayoutKind.Sequential)]
private struct SHFILEINFO
{
public IntPtr hIcon;
public int iIcon;
public uint dwAttributes;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string szDisplayName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 80)]
public string szTypeName;
}
private const uint FILE_ATTRIBUTE_READONLY = 0x00000001;
private const uint FILE_ATTRIBUTE_HIDDEN = 0x00000002;
private const uint FILE_ATTRIBUTE_SYSTEM = 0x00000004;
private const uint FILE_ATTRIBUTE_DIRECTORY = 0x00000010;
private const uint FILE_ATTRIBUTE_ARCHIVE = 0x00000020;
private const uint FILE_ATTRIBUTE_DEVICE = 0x00000040;
private const uint FILE_ATTRIBUTE_NORMAL = 0x00000080;
private const uint FILE_ATTRIBUTE_TEMPORARY = 0x00000100;
private const uint FILE_ATTRIBUTE_SPARSE_FILE = 0x00000200;
private const uint FILE_ATTRIBUTE_REPARSE_POINT = 0x00000400;
private const uint FILE_ATTRIBUTE_COMPRESSED = 0x00000800;
private const uint FILE_ATTRIBUTE_OFFLINE = 0x00001000;
private const uint FILE_ATTRIBUTE_NOT_CONTENT_INDEXED = 0x00002000;
private const uint FILE_ATTRIBUTE_ENCRYPTED = 0x00004000;
private const uint FILE_ATTRIBUTE_VIRTUAL = 0x00010000;
private const uint SHGFI_ICON = 0x000000100; // get icon
private const uint SHGFI_DISPLAYNAME = 0x000000200; // get display name
private const uint SHGFI_TYPENAME = 0x000000400; // get type name
private const uint SHGFI_ATTRIBUTES = 0x000000800; // get attributes
private const uint SHGFI_ICONLOCATION = 0x000001000; // get icon location
private const uint SHGFI_EXETYPE = 0x000002000; // return exe type
private const uint SHGFI_SYSICONINDEX = 0x000004000; // get system icon index
private const uint SHGFI_LINKOVERLAY = 0x000008000; // put a link overlay on icon
private const uint SHGFI_SELECTED = 0x000010000; // show icon in selected state
private const uint SHGFI_ATTR_SPECIFIED = 0x000020000; // get only specified attributes
private const uint SHGFI_LARGEICON = 0x000000000; // get large icon
private const uint SHGFI_SMALLICON = 0x000000001; // get small icon
private const uint SHGFI_OPENICON = 0x000000002; // get open icon
private const uint SHGFI_SHELLICONSIZE = 0x000000004; // get shell size icon
private const uint SHGFI_PIDL = 0x000000008; // pszPath is a pidl
private const uint SHGFI_USEFILEATTRIBUTES = 0x000000010; // use passed dwFileAttribute
(most of the constants aren't actually used in that code, but I put them anyway in case you want to adapt the code to your specific needs)
When you use SHGetFileInfo
, normally the file must exist on disk. If you only have the name of the file, or even just the extension, you will need to pass in the SHGFI_USEFILEATTRIBUTES
flag during the call.
Alternatively, you can get the information directly from the registry:
public static string GetFileTypeDisplayName(string extension) =>
Registry.ClassesRoot.OpenSubKey(extension)?.GetValue(null) is string keyName ?
Registry.ClassesRoot.OpenSubKey(keyName)?.GetValue(null) as string :
null;
This method will simply return null
if there is no suitable entry in the registry for the given file extension.
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