It's possible to get list of classes from a bundle via NSBundleDidLoadNotification
. But I can't figure out how I can get them from already loaded bundle. (same bundle with code)
I'm trying to get class list of my application bundle. More specifically, the classes only in my application binary.
I looked at objc_getClassList
, but it returns ALL classes and it's obviously too heavy for me. I need lightweight method. I found objc_copyClassNamesForImage
by googling, but it's not documented, and I don't know how to use it safely. I think I can try to use it conventionally, but I want to find another more safe option before going there.
Another option would be to iterate through all the classes registered with the runtime and use +[NSBundle bundleForClass:]
on each one to figure out which one it came from. You can then sort things into sets based on the result.
Something like this:
@interface NSBundle (DDAdditions)
- (NSArray *)definedClasses_dd;
@end
@implementation NSBundle (DDAdditions)
- (NSArray *)definedClasses_dd {
NSMutableArray *array = [NSMutableArray array];
int numberOfClasses = objc_getClassList(NULL, 0);
Class *classes = calloc(sizeof(Class), numberOfClasses);
numberOfClasses = objc_getClassList(classes, numberOfClasses);
for (int i = 0; i < numberOfClasses; ++i) {
Class c = classes[i];
if ([NSBundle bundleForClass:c] == self) {
[array addObject:c];
}
}
free(classes);
return array;
}
@end
Then you can call:
NSLog(@"%@", [[NSBundle mainBundle] definedClasses_dd]);
Try this magic:
- (NSArray *)getClassNames {
NSMutableArray *classNames = [NSMutableArray array];
unsigned int count = 0;
const char **classes = objc_copyClassNamesForImage([[[NSBundle mainBundle] executablePath] UTF8String], &count);
for(unsigned int i=0;i<count;i++){
NSString *className = [NSString stringWithUTF8String:classes[i]];
[classNames addObject:className];
}
return classNames;
}
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