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How can I generate a rainbow circle using HTML5 canvas?

I would like to generate a canvas image using gradients in some clever way. I would like the image to looks something like this:

rainbow circle

I just can't get my head around it. I need to generate lines in the form and arc - or use gradients with color stops in some clever way. Maybe it would be a lot easier if I converted to HSL and just go through the HUE values?

For example in a rectangle format I could

for (var i = 0; i < h; ++i) {
  var ratio = i/h;
  var hue = Math.floor(360*ratio);
  var sat = 100;
  var lum = 50;
  line(dc, hslColor(hue,sat,lum), left_margin, top_margin+i, left_margin+w, top_margin+i);
}

Does anybody have any clever tips on how to produce this image using canvas?

like image 698
Yonder Avatar asked Nov 15 '13 09:11

Yonder


2 Answers

This is not perfect (due to drawing steps ...), but it can help you :

http://jsfiddle.net/afkLY/2/

HTML:

<canvas id="colors" width="200" height="200"></canvas>

Javascript:

var canvas = document.getElementById("colors");
var graphics = canvas.getContext("2d");

var CX = canvas.width / 2,
    CY = canvas.height/ 2,
    sx = CX,
    sy = CY;

for(var i = 0; i < 360; i+=0.1){
    var rad = i * (2*Math.PI) / 360;
    graphics.strokeStyle = "hsla("+i+", 100%, 50%, 1.0)";   
    graphics.beginPath();
    graphics.moveTo(CX, CY);
    graphics.lineTo(CX + sx * Math.cos(rad), CY + sy * Math.sin(rad));
    graphics.stroke();
}

The idea is to draw the disc line by line with a hue value corresponding to the line direction.

You can change the color base rotation by adding a radius angle to rad variable (adding -pi/2 to rad would make the gradient look like your figure).

EDIT: I made a new demo that generalizes the concept a bit and renders a rainbow polygon. Here is the CodePen. To get rid of the small voids beteween the colors, I used quads that overflow to the next color part, except for the last one.

like image 143
dooxe Avatar answered Oct 30 '22 22:10

dooxe


Small adjustment to make it have a white center

var canvas = document.getElementById('colorPicker'); var graphics = canvas.getContext("2d");

        var CX = canvas.width / 2,
            CY = canvas.height / 2,
            sx = CX,
            sy = CY;

        for (var i = 0; i < 360; i += 0.1) {
            var rad = i * (2 * Math.PI) / 360;
            var grad = graphics.createLinearGradient(CX, CY, CX + sx * Math.cos(rad), CY + sy * Math.sin(rad));
            grad.addColorStop(0, "white");
            grad.addColorStop(0.01, "white");
            grad.addColorStop(0.99, "hsla(" + i + ", 100%, 50%, 1.0)");
            grad.addColorStop(1, "hsla(" + i + ", 100%, 50%, 1.0)");
            graphics.strokeStyle = grad;
            graphics.beginPath();
            graphics.moveTo(CX, CY);
            graphics.lineTo(CX + sx * Math.cos(rad), CY + sy * Math.sin(rad));
            graphics.stroke();
        }
like image 27
user378380 Avatar answered Oct 30 '22 23:10

user378380