if I have a class with attributes like this:
struct MyClass {
double **arowofpointers;
int capacity;
};
Now, if the task says "make sure this line of code in the main function is legal:
MyClass a(10); //makes a variable whose type is MyClass that has the capacity of 10
But make sure that the following line of code in the main function is not legal:
MyClass a=10;
Still, the following line of your code in the main function should be legal:
a=b+c;
where, a,b and c are all variables whose type is MyClass.
Which constructors should I make? Is there anything I should set on delete or something?
Constructing an instance of type MyClass
like this
MyClass a(10);
requires a constructor that takes an integer parameter:
class MyClass {
public:
MyClass(int param);
// ...
};
But as constructors are implicit by default (which is unfortunate), allowing for MyClass a = 10;
, you need to make it explicit:
// This constructor must be called explicitly via MyClass(int)
explicit MyClass(int param);
This will make the compiler complain when it encounters MyClass a = 10;
.
For the operator part of your question, you might want to have a look at this (the "Arithmetic Operators" part).
MyClass a(10);
requires a conversion constructor that takes an integer as input. To prevent MyClass a=10;
, make this constructor explicit
.
a = b + c;
requires an operator+
to concatenate two MyClass
objects, and an operator=
to assign one MyClass
object to another. If you want to support initializations like MyClass a = b;
, MyClass a = b + c;
, etc, you will also need a copy constructor as well.
And don't forget a destructor.
So, you will need these constructors and operators in your struct
:
struct MyClass
{
private:
double **arowofpointers;
int capacity;
public:
// default constructor
MyClass();
// conversion constructor
explicit MyClass(int cap);
// copy constructor
MyClass(const MyClass &src);
// move constructor (C++11 and later only, optional but recommended)
MyClass(MyClass &&src);
// destructor
~MyClass();
// copy assignment operator
MyClass& operator=(const MyClass &rhs);
// move assignment operator(C++11 and later only, optional but recommended)
MyClass& operator=(MyClass &&rhs);
// concatenation operator overload
MyClass operator+(const MyClass &rhs) const;
// compound concatenation assignment operator (optional)
MyClass& operator+=(const MyClass &rhs);
// swap helper
void swap(MyClass &other);
};
// std::swap() overload
void swap(MyClass &lhs, MyClass &rhs);
Where the implementations might look something like this:
#include <algorithm>
MyClass::MyClass()
: arowofpointers(nullptr), capacity(0)
{
}
MyClass::MyClass(int cap)
: arowofpointers(new double*[cap]), capacity(cap)
{
std::fill_n(arowofpointers, capacity, nullptr);
}
MyClass::MyClass(const MyClass &src)
: arowofpointers(new double*[src.capacity]), capacity(src.capacity)
{
std::copy(src.arowofpointers, src.arowofpointers + capacity, arowofpointers);
}
MyClass::MyClass(MyClass &&src)
: arowofpointers(nullptr), capacity(0)
{
src.swap(*this);
}
MyClass::~MyClass()
{
delete[] arowofpointers;
}
MyClass& MyClass::operator=(const MyClass &rhs)
{
if (&rhs != this)
MyClass(rhs).swap(*this);
return *this;
}
MyClass& MyClass::operator=(MyClass &&rhs)
{
MyClass tmp(std::move(*this));
rhs.swap(*this);
return *this;
}
MyClass MyClass::operator+(const MyClass &rhs) const
{
MyClass tmp(capacity + rhs.capacity);
std::copy(arowofpointers, arowofpointers + capacity, tmp.arowofpointers);
std::copy(rhs.arowofpointers, rhs.arowofpointers + rhs.capacity, tmp.arowofpointers + capacity);
return tmp;
}
MyClass& MyClass::operator+=(const MyClass &rhs)
{
MyClass tmp = *this + rhs;
tmp.swap(*this);
return *this;
}
void swap(MyClass &lhs, MyClass &rhs)
{
lhs.swap(rhs);
}
That being said, if you use std::vector
instead, then you don't need to handle most of this yourself, let the compiler and STL to the heavy work for you:
#include <vector>
struct MyClass
{
private:
std::vector<double*> arowofpointers;
public:
MyClass();
explicit MyClass(int cap);
MyClass operator+(const MyClass &rhs) const;
MyClass& operator+=(const MyClass &rhs);
void swap(MyClass &other);
};
void swap(MyClass &lhs, MyClass &rhs);
#include <algorithm>
MyClass::MyClass()
: arowofpointers()
{
}
MyClass::MyClass(int cap)
: arowofpointers(cap, nullptr)
{
}
MyClass MyClass::operator+(const MyClass &rhs) const
{
MyClass tmp(arowofpointers.capacity() + rhs.arowofpointers.capacity());
tmp.arowofpointers.insert(tmp.arowofpointers.end(), arowofpointers.begin(), arowofpointers.end();
tmp.arowofpointers.insert(tmp.arowofpointers.end(), rhs.arowofpointers.begin(), rhs.arowofpointers.end();
return tmp;
}
MyClass& MyClass::operator+=(const MyClass &rhs)
{
MyClass tmp = *this + rhs;
tmp.swap(*this);
return *this;
}
void swap(MyClass &lhs, MyClass &rhs)
{
lhs.swap(rhs);
}
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