Can someone here please show me how to draw a single dot using UIBezierpath? I am able to draw a line using the UIBezierpath but if I remove my finger and put it back and then remove nothing get drawn on the screen.
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:self];
[pPath moveToPoint:p];
[pPath stroke];
[self setNeedsDisplay];
}
- (void)drawRect:(CGRect)rect
{
[pPath stroke];
}
Your path doesn't include any line or curve segments to be stroked.
Try this instead:
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
CGPoint p = [touches.anyObject locationInView:self];
static CGFloat const kRadius = 3;
CGRect rect = CGRectMake(p.x - kRadius, p.y - kRadius, 2 * kRadius, 2 * kRadius);
pPath = [UIBezierPath bezierPathWithOvalInRect:rect];
[self setNeedsDisplay];
}
- (void)drawRect:(CGRect)rect {
[[UIColor blackColor] setFill];
[pPath fill];
}
I used this code:
-(void)handleTap:(UITapGestureRecognizer*)singleTap {
//draw dot on screen
CGPoint tapPoint = [singleTap locationInView:self];
[bezierPath_ moveToPoint:tapPoint];
[bezierPath_ addLineToPoint:tapPoint];
[self setNeedsDisplay];
}
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