I am trying to determine the return type of a various C++ member functions. I understand that decltype and std::declval can be used to do this, but I am having problems with the syntax and finding useful examples. The TestCBClass
below shows an example of a dumb class that contains a mixture static and normal member functions - with & without arguments and return types. Depending on the method in question, I would like to be able to declare a vector of return types from each of the various methods.
In my application, these methods are callbacks for std::async
and I need a vector of std::future<return types>
. I've tried various declarations such as decltype(std::declval(TestCBClass::testStaticMethod))
(I'm not sure if I need an &
before the method name). This syntax is incorrect - and of course it does not compile, but I think its the approach that should be used.
class TestCBClass {
public:
TestCBClass(const int& rValue = 1)
: mValue(rValue) {
std::cout << "~TestCBClass()" << std::endl;
}
virtual ~TestCBClass() {
std::cout << "~TestCBClass()" << std::endl;
}
void testCBEmpty(void) {
std::cout << "testCBEmpty()" << std::endl;
}
int testCBArgRet(const int& rArg) {
std::cout << "testCBArgRet(" << rArg << ")" << std::endl;
mValue = rArg;
}
static void testCBEmptyStatic(void) {
std::cout << "testCBEmptyStatic()" << std::endl;
}
static void cbArgRetStatic(const SLDBConfigParams& rParams) {
std::lock_guard<std::mutex> lock(gMutexGuard);
std::cout << rParams.mPriority << std::endl;
}
static std::string testStaticMethod(const PriorityLevel& rPrty) {
return "this is a silly return string";
}
private:
int mValue;
};
Member Function Return Types. A public member function must never return a non-const reference or pointer to member data. A public member function must never return a non-const reference or pointer to data outside an object, unless the object shares the data with other objects.
using ReturnTypeOfFoo = decltype( getRetType(&foo) ); Observe that getRetType() is only declared and not defined because is called only a decltype() , so only the returned type is relevant.
In C++14, you can just use auto as a return type.
The decltype type specifier yields the type of a specified expression. The decltype type specifier, together with the auto keyword, is useful primarily to developers who write template libraries. Use auto and decltype to declare a function template whose return type depends on the types of its template arguments.
You may also use std::result_of
and decltype
, if you prefer to list arguments types rather than the corresponding dummy values, like this:
#include <iostream>
#include <utility>
#include <type_traits>
struct foo {
int memfun1(int a) const { return a; }
double memfun2(double b) const { return b; }
};
int main() {
std::result_of<decltype(&foo::memfun1)(foo, int)>::type i = 10;
std::cout << i << std::endl;
std::result_of<decltype(&foo::memfun2)(foo, double)>::type d = 12.9;
std::cout << d << std::endl;
}
DEMO here.
How can I determine the return type of a C++11 member function?
Answer:
You could use decltype
and std::declval
like the toy example below:
#include <iostream>
#include <utility>
struct foo {
int memfun1(int a) const { return a; }
double memfun2(double b) const { return b; }
};
int main() {
decltype(std::declval<foo>().memfun1(1)) i = 10;
std::cout << i << std::endl;
decltype(std::declval<foo>().memfun2(10.0)) d = 12.9;
std::cout << d << std::endl;
}
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