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How can I create objects based on dump file memory in a WinDbg extension?

I work on a large application, and frequently use WinDbg to diagnose issues based on a DMP file from a customer. I have written a few small extensions for WinDbg that have proved very useful for pulling bits of information out of DMP files. In my extension code I find myself dereferencing c++ class objects in the same way, over and over, by hand. For example:

Address = GetExpression("somemodule!somesymbol");
ReadMemory(Address, &addressOfPtr, sizeof(addressOfPtr), &cb);

// get the actual address
ReadMemory(addressOfObj, &addressOfObj, sizeof(addressOfObj), &cb);

ULONG offset;
ULONG addressOfField;

GetFieldOffset("somemodule!somesymbolclass", "somefield", &offset);
ReadMemory(addressOfObj+offset, &addressOfField, sizeof(addressOfField), &cb);

That works well, but as I have written more extensions, with greater functionality (and accessing more complicated objects in our applications DMP files), I have longed for a better solution. I have access to the source of our own application of course, so I figure there should be a way to copy an object out of a DMP file and use that memory to create an actual object in the debugger extension that I can call functions on (by linking in dlls from our application). This would save me the trouble of pulling things out of the DMP by hand.

Is this even possible? I tried obvious things like creating a new object in the extension, then overwriting it with a big ReadMemory directly from the DMP file. This seemed to put the data in the right fields, but freaked out when I tried to call a function. I figure I am missing something...maybe c++ pulls some vtable funky-ness that I don't know about? My code looks similar to this:

SomeClass* thisClass = SomeClass::New();
ReadMemory(addressOfObj, &(*thisClass), sizeof(*thisClass), &cb);

FOLLOWUP: It looks like POSSIBLY ExtRemoteTyped from EngExtCpp is what I want? Has anyone successfully used this? I need to google up some example code, but am not having much luck.

FOLLOWUP 2: I am pursuing two different routes of investigation on this.
1) I am looking into ExtRemoteTyped, but it appears this class is really just a helper for the ReadMemory/GetFieldOffset calls. Yes, it would help speed things up ALOT, but doesn't really help when it comes to recreating an object from a DMP file. Although documentation is slim, so I might be misunderstanding something. 2) I am also looking into trying to use ReadMemory to overwrite an object created in my extension with data from the DMP file. However, rather than using sizeof(*thisClass) as above, I was thinking I would only pick out the data elements, and leave the vtables untouched.

like image 393
pj4533 Avatar asked Nov 05 '22 14:11

pj4533


1 Answers

Interesting idea, but this would have a hope of working only on the simplest of objects. For example, if the object contains pointers or references to other objects (or vtables), those won't copy very well over to a new address space.

However, you might be able to get a 'proxy' object to work that when you call the proxy methods they make the appropriate calls to ReadMemory() to get the information. This sounds to be a fair bit of work, and I'd think it would have to be more or less a custom set of code for each class you wanted to proxy. There's probably a better way to go about this, but that's what came to me off the top of my head.

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Michael Burr Avatar answered Nov 12 '22 13:11

Michael Burr