Suppose I have a vector named spot_deals
of SpotDeal
that is a class:
class SpotDeal
{
public:
int deal_id_; // primary key, and vector is sorted by id
string ccy_pair_; // ccy pair, e.g. GBPUSD, AUDUSD
double amount_;
}
Say I need to pass two subset of spot_deals
to a function foo
for some computation. I could make copies, however, that would cost memory and time. Actually foo
only needs iterators of deals. So can I make 2 iterators of vector<SpotDeal>
, namely it1
and it2
and pass them to foo
?
The two subset of spot_deals
could be filtered by ccy_pair_
, e.g. deals of GBPUSD and AUDUSD, or by other conditions. So I'm looking for a way to define an iterator defined by a vector and a lambda function (could equivalently be a functor though).
Is there a way to write a helper function make_filtered_iterator
so that I can have something like below?
auto it1 = make_filtered_iterator(spot_deals, filter_lambda1);
auto it2 = make_filtered_iterator(spot_deals, filter_lambda2);
foo(it1, it2);
We can use Iterators to iterate through the elements of this range using a set of operators, for example using the ++, –, * operators. The begin () method returns an iterator pointing to the first element in the vector. The end () method returns an iterator pointing to the theoretical element that follows the last element in the vector.
The iterator is not the only way to iterate through any STL container. There exists a better and efficient way to iterate through vector without using iterators. It can be iterated using the values stored in any container. Below is the syntax for the same for vectors:
C++ Vector Iterator. Example. begin returns an iterator to the first element in the sequence container. end returns an iterator to the first element past the end. If the vector object is const, both begin and end return a const_iterator.
Updating values in vector: For updating values in a vector without using iterators traverse the values stored in vector using reference and updated the value. Below is the syntax for the same: Explanation: Here itr is an address to the value stored in vector which is used to traverse vectors.
The answer is certainly "yes." C++ iterators in the STL style can be made to do all sorts of tricks. A common but basic one is making an iterator for std::map
which when dereferenced gives only the key or the value.
In your particular case, a simple implementation might be like this:
template <typename BaseIterator>
struct filtered_iterator : BaseIterator
{
typedef std::function<bool (const value_type&)> filter_type;
filtered_iterator() = default;
filtered_iterator(filter_type filter, BaseIterator base, BaseIterator end = {})
: BaseIterator(base), _end(end), _filter(filter_type) {
while (*this != _end && !_filter(**this)) {
++*this;
}
}
filtered_iterator& operator++() {
do {
BaseIterator::operator++();
} while (*this != _end && !_filter(**this));
}
filtered_iterator operator++(int) {
filtered_iterator copy = *this;
++*this;
return copy;
}
private:
BaseIterator _end;
filter_type _filter;
};
template <typename BaseIterator>
filtered_iterator<BaseIterator> make_filtered_iterator(
typename filtered_iterator<BaseIterator>::filter_type filter,
BaseIterator base, BaseIterator end = {}) {
return {filter, base, end};
}
I set a default value for end
because typically you can use a default-constructed iterator for that. But in some cases you might want to filter only a subset of the container, in which case specifying the end makes it easy.
Yes, it would be possible to create an iterator type. However, I suspect your question is an example of an XY problem (https://meta.stackexchange.com/questions/66377/what-is-the-xy-problem) - you want to find a way to operate differently on two subsets of a vector (X), have decided the solution must involve implementing a special-purpose iterator (Y), and have asked how to do Y rather than X. I am going to provide an option to do X without needing to do Y.
I suggest it would be easier to use standard algorithm std::stable_partition()
to separate the container into two ranges.
auto false_partition = std::stable_partition(your_vector.begin(), your_vector.end(), your_filter);
The begin()
and end()
iterators of the vector do not change (i.e. are not invalidated), but the elements between them are reorganised into two ranges, such that the elements for which your_filter
returns true
precedes the set of elements for which your_filter
returns false
. false_partition
is therefore simultaneously the "past the end" iterator for the first range, and the beginning of the second range. The order of elements in each range is the same as in the original vector.
These can be used as follows
// a loop to operates on the elements for which your_filter returned true
for (auto i = your_vector.begin(); i != false_partition; ++i)
{
// do whatever
}
// a loop to operates on the elements for which your_filter returned false
for (auto i = false_partition; i != your_vector.end(); ++i)
{
// do whatever
}
Before C++11, the auto
keyword can be replaced with appropriate iterator types (e.g. std::vector<int>::iterator
or std::vector<int>::const_iterator
, depending on whether you want the elements to be changed using the iterators).
I may suggest viewers of this question get a crash course with Eric Nibbler's rangev3 because that's the paradigm adopted for C++20 standard lib.
https://github.com/ericniebler/range-v3
How to do your filter iteration:
for (auto element : spot_deals | views::filter([](auto i) { return condition(i); }))
{ //....
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With