I found out how to create a window in Cocoa programmatically but can't figure out how to react to events. The window is not reacting to a Quit request or button click.
I tried adding the following controller and used setDelegate/setTarget without luck:
@interface AppController : NSObject {
}
- (IBAction)doSomething:(id)sender;
@end
@implementation AppController
- (IBAction)doSomething:(id)sender;
{
printf("Button clicked!\n");
}
@end
int main(int argc, char **args){
NSRect frame = NSMakeRect(0, 0, 200, 200);
AppController *controller = [[AppController alloc] init];
> [[NSApplication sharedApplication] setDelegate:controller];
NSWindow* window = [[NSWindow alloc] initWithContentRect:frame
styleMask:NSBorderlessWindowMask|NSClosableWindowMask|NSMiniaturizableWindowMask|NSResizableWindowMask
backing:NSBackingStoreBuffered
defer:NO];
[window setBackgroundColor:[NSColor blueColor]];
NSButton *button = [ [ NSButton alloc ] initWithFrame: NSMakeRect( 30.0, 20.0, 80.0, 50.0 ) ];
[ button setBezelStyle:NSRoundedBezelStyle];
[ button setTitle: @"Click" ];
> [ button setAction:@selector(doSomething:)];
> [ button setTarget:controller];
[ [ window contentView ] addSubview: button ];
[window makeKeyAndOrderFront:NSApp];
[[NSRunLoop currentRunLoop] run];
return 0;
}
You need to invoke -[NSApplication run] instead of -[[NSRunLoop currentRunLoop] run]. The reason should be clear if you look at the basic structure of the method:
- (void)run
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[self finishLaunching];
shouldKeepRunning = YES;
do
{
[pool release];
pool = [[NSAutoreleasePool alloc] init];
NSEvent *event =
[self
nextEventMatchingMask:NSAnyEventMask
untilDate:[NSDate distantFuture]
inMode:NSDefaultRunLoopMode
dequeue:YES];
[self sendEvent:event];
[self updateWindows];
} while (shouldKeepRunning);
[pool release];
}
NSApplication encapsulates a lot about how to get an event, how to dispatch them and how to update windows.
I found out how to create a window in Cocoa programmatically …
Why? Why not just make a nib?
The window is not reacting to a Quit request or button click.
How would you quit a window? This isn't Windows 3; applications can have multiple windows on Mac OS X. As such, closing a window and quitting an application are separate actions.
[[NSRunLoop currentRunLoop] run];
Except in rare circumstances, running the run loop is NSApplication's job, and you should leave that to it. Use NSApplicationMain
or -[NSApplication run]
to tell the application to run.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With