I want to create an Android game with Unity3d. This game has an upgrade list with a touchable scroll. I use this code to create that but when I move finger in touch screen, scroll move hard and with a jump, I want it to move softly and like Android effects.
scrollPosition1 = GUI.BeginScrollView(Rect (0,400,Screen.width,175),
scrollPosition1, Rect (0, 0, 650, 0));
// touch screen
if(Input.touchCount==1 &&
Screen.height -Input.GetTouch(0).position.y > 450 - scrollPositionHome.y &&
Screen.height - Input.GetTouch(0).position.y < 600 - scrollPositionHome.y)
{
var touchDelta2 : Vector2 = Input.GetTouch(0).deltaPosition;
scrollPosition1.x +=touchDelta2.x;
}
for (i=0;i < ImgSliderProducts.Length;i++)
{
GUI.DrawTexture(Rect(20+(i* 100),10,100,100),
ImgSliderProducts[i],ScaleMode.ScaleToFit,true);
}
GUI.EndScrollView();
using UnityEngine;
using System.Collections;
public class scrollView : MonoBehaviour {
Vector2 scrollPosition;
Touch touch;
// The string to display inside the scrollview. 2 buttons below add & clear this string.
string longString = "This is a long-ish string";
void OnGUI () {
scrollPosition = GUI.BeginScrollView(new Rect(110,50,130,150),scrollPosition, new Rect(110,50,130,560),GUIStyle.none,GUIStyle.none);
for(int i = 0;i < 20; i++)
{
GUI.Box(new Rect(110,50+i*28,100,25),"xxxx_"+i);
}
GUI.EndScrollView ();
}
void Update()
{
if(Input.touchCount > 0)
{
touch = Input.touches[0];
if (touch.phase == TouchPhase.Moved)
{
scrollPosition.y += touch.deltaPosition.y;
}
}
}
}
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