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How can a C++ windows dll be merged into a C# application exe?

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c#

merge

dll

I have a Windows C# program that uses a C++ dll for data i/o. My goal is to deploy the application as a single EXE.

What are the steps to create such an executable?

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Noah Avatar asked Sep 16 '08 13:09

Noah


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Add DLL As Embedded Resource First, add the DLL as Reference. Then, add the same DLL as file into the project. Right click the project's name > Add > Existing Item... The same DLL will exist twice in different folder in the project.

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1 Answers

Single Assembly Deployment of Managed and Unmanaged Code Sunday, February 4, 2007

.NET developers love XCOPY deployment. And they love single assembly components. At least I always feel kinda uneasy, if I have to use some component and need remember a list of files to also include with the main assembly of that component. So when I recently had to develop a managed code component and had to augment it with some unmanaged code from a C DLL (thx to Marcus Heege for helping me with this!), I thought about how to make it easier to deploy the two DLLs. If this were just two assemblies I could have used ILmerge to pack them up in just one file. But this doesn´t work for mixed code components with managed as well as unmanaged DLLs.

So here´s what I came up with for a solution:

I include whatever DLLs I want to deploy with my component´s main assembly as embedded resources. Then I set up a class constructor to extract those DLLs like below. The class ctor is called just once within each AppDomain so it´s a neglible overhead, I think.

namespace MyLib {     public class MyClass     {         static MyClass()         {             ResourceExtractor.ExtractResourceToFile("MyLib.ManagedService.dll", "managedservice.dll");             ResourceExtractor.ExtractResourceToFile("MyLib.UnmanagedService.dll", "unmanagedservice.dll");         }          ... 

In this example I included two DLLs as resources, one being an unmanaged code DLL, and one being a managed code DLL (just for demonstration purposes), to show, how this technique works for both kinds of code.

The code to extract the DLLs into files of their own is simple:

public static class ResourceExtractor {     public static void ExtractResourceToFile(string resourceName, string filename)     {         if (!System.IO.File.Exists(filename))             using (System.IO.Stream s = System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream(resourceName))                 using (System.IO.FileStream fs = new System.IO.FileStream(filename, System.IO.FileMode.Create))                 {                     byte[] b = new byte[s.Length];                     s.Read(b, 0, b.Length);                     fs.Write(b, 0, b.Length);                 }     } } 

Working with a managed code assembly like this is the same as usual - almost. You reference it (here: ManagedService.dll) in your component´s main project (here: MyLib), but set the Copy Local property to false. Additionally you link in the assembly as an Existing Item and set the Build Action to Embedded Resource.

For the unmanaged code (here: UnmanagedService.dll) you just link in the DLL as an Existing Item and set the Build Action to Embedded Resource. To access its functions use the DllImport attribute as usual, e.g.

[DllImport("unmanagedservice.dll")] public extern static int Add(int a, int b); 

That´s it! As soon as you create the first instance of the class with the static ctor the embedded DLLs get extracted into files of their own and are ready to use as if you deployed them as separate files. As long as you have write permissions for the execution directory this should work fine for you. At least for prototypical code I think this way of single assembly deployment is quite convenient.

Enjoy!

http://weblogs.asp.net/ralfw/archive/2007/02/04/single-assembly-deployment-of-managed-and-unmanaged-code.aspx

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Nick Avatar answered Oct 08 '22 09:10

Nick