Is it possible to host multiple service contracts in one WCF service? If so, how? I've been googling and some posts say you can do it (but not how) and others have said it's just not possible.
When I run the server, I get this error:
The contract name 'ConsoleAppWcfCommon.IBarService' could not be found in the list of contracts implemented by the service 'ConsoleAppWcfServer.FooService'.
This is my server code:
static void Main(string[] args)
{
string serviceAddress = "net.tcp://localhost:8088/FooBarService";
// I'm stuck here as I have to pick *one* service
ServiceHost selfServiceHost = new ServiceHost(typeof(FooService));
// I can add both endpoints here, but this is what gives me the error.
selfServiceHost.AddServiceEndpoint(typeof(IFooService), new NetTcpBinding(), serviceAddress);
selfServiceHost.AddServiceEndpoint(typeof(IBarService), new NetTcpBinding(), serviceAddress);
selfServiceHost.Open();
Console.ReadLine();
selfServiceHost.Close();
}
And this is the client code:
static void Main(string[] args)
{
NetTcpBinding netTcpBinding = new NetTcpBinding();
EndpointAddress endpointAddress = new EndpointAddress("net.tcp://localhost:8088/FooBarService");
// Call IFooService
var channelFactoryFoo = new ChannelFactory<IFooService>(netTcpBinding, endpointAddress);
IFooService channelFoo = channelFactoryFoo.CreateChannel();
Debug.WriteLine(channelFoo.FooMethod1());
// Call IBarService
var channelFactoryBar = new ChannelFactory<IBarService>(netTcpBinding, endpointAddress);
IBarService channelBar = channelFactoryBar.CreateChannel();
Debug.WriteLine(channelBar.BarMethod1());
}
My goal is to let the client make a call to Foo (or Bar) and only see the methods available to each. In my real application, I have about 10 domain entities with about four operations on each. I'm trying not to have one interface with 40 methods in it. And I don't want to have to host 10 different WCF services to do this.
As marc_s pointed out, the answer was to have one service implementation class that implements both interfaces. Below is the full working code.
Server:
static void Main(string[] args)
{
string serviceAddress = "net.tcp://localhost:8088/FooBarService";
ServiceHost selfServiceHost = new ServiceHost(typeof(FooService));
// The endpoints need to share this binding.
var binding = new NetTcpBinding();
selfServiceHost.AddServiceEndpoint(typeof(IFooService), binding, serviceAddress);
selfServiceHost.AddServiceEndpoint(typeof(IBarService), binding, serviceAddress);
selfServiceHost.Open();
Console.WriteLine("The service is ready.");
Console.WriteLine("Press any key to terminate service.");
Console.WriteLine();
Console.ReadKey();
selfServiceHost.Close();
}
Client:
static void Main(string[] args)
{
NetTcpBinding netTcpBinding = new NetTcpBinding();
EndpointAddress endpointAddress = new EndpointAddress("net.tcp://localhost:8088/FooBarService");
// Call IFooService
var channelFactoryFoo = new ChannelFactory<IFooService>(netTcpBinding, endpointAddress);
IFooService channelFoo = channelFactoryFoo.CreateChannel();
Console.WriteLine(channelFoo.FooMethod1());
// Call IBarService
var channelFactoryBar = new ChannelFactory<IBarService>(netTcpBinding, endpointAddress);
IBarService channelBar = channelFactoryBar.CreateChannel();
Console.WriteLine(channelBar.BarMethod1());
Console.ReadKey();
}
Foo Contract:
[ServiceContract]
public interface IFooService
{
[OperationContract]
string FooMethod1();
[OperationContract]
string FooMethod2();
}
Bar Contract:
[ServiceContract]
public interface IBarService
{
[OperationContract]
string BarMethod1();
[OperationContract]
string BarMethod2();
}
Foo Service:
public class FooService : IFooService, IBarService
{
public string FooMethod1()
{
return "FooMethod1";
}
public string FooMethod2()
{
return "FooMethod2";
}
public string BarMethod1()
{
return "BarMethod1";
}
public string BarMethod2()
{
return "BarMethod2";
}
}
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