Possible Duplicate:
Gesture detection and ScrollView issue
EDIT: question with full code asked here.
I've got a layout with a child. I set a gesture listener to detect horizontal swipe on the layout. When the layout is a LinearLayout the swipe is properly detected, but when it's a ScrollView, it's not. I guess the gesture is first detected by the ScrollView and is not propagated to its ascendants, but I don't know how to solve it.
Here's my layout:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent" android:layout_height="fill_parent"
android:orientation="vertical">
<ImageView android:layout_width="320dp" android:layout_height="30dp"
android:src="@drawable/header"/>
<ScrollView android:layout_width="fill_parent" android:layout_height="wrap_content">
<!-- stuff -->
</ScrollView>
</LinearLayout>
I set the following listener to my layout:
class ProductGestureListener extends SimpleOnGestureListener {
@Override
public boolean onDown(MotionEvent e) {
return true;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
final int SWIPE_MIN_DISTANCE = 120;
final int SWIPE_MAX_OFF_PATH = 250;
final int SWIPE_THRESHOLD_VELOCITY = 200;
try {
if (Math.abs(e1.getY() - e2.getY()) > SWIPE_MAX_OFF_PATH)
return false;
if(e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
// show previous item
} else if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
// show next item
}
} catch (Exception e) {
}
return false;
}
}
If you want the whole Activity
to be swipeable horizontally you can use the following as a super class for your Activity
:
public abstract class SwipeActivity extends Activity {
private static final int SWIPE_MIN_DISTANCE = 120;
private static final int SWIPE_MAX_OFF_PATH = 250;
private static final int SWIPE_THRESHOLD_VELOCITY = 200;
private GestureDetector gestureDetector;
@Override
protected void onCreate( Bundle savedInstanceState ) {
super.onCreate( savedInstanceState );
gestureDetector = new GestureDetector( new SwipeDetector() );
}
private class SwipeDetector extends SimpleOnGestureListener {
@Override
public boolean onFling( MotionEvent e1, MotionEvent e2, float velocityX, float velocityY ) {
// Check movement along the Y-axis. If it exceeds SWIPE_MAX_OFF_PATH,
// then dismiss the swipe.
if( Math.abs( e1.getY() - e2.getY() ) > SWIPE_MAX_OFF_PATH )
return false;
// Swipe from right to left.
// The swipe needs to exceed a certain distance (SWIPE_MIN_DISTANCE)
// and a certain velocity (SWIPE_THRESHOLD_VELOCITY).
if( e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs( velocityX ) > SWIPE_THRESHOLD_VELOCITY ) {
next();
return true;
}
// Swipe from left to right.
// The swipe needs to exceed a certain distance (SWIPE_MIN_DISTANCE)
// and a certain velocity (SWIPE_THRESHOLD_VELOCITY).
if( e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs( velocityX ) > SWIPE_THRESHOLD_VELOCITY ) {
previous();
return true;
}
return false;
}
}
@Override
public boolean dispatchTouchEvent( MotionEvent ev ) {
// TouchEvent dispatcher.
if( gestureDetector != null ) {
if( gestureDetector.onTouchEvent( ev ) )
// If the gestureDetector handles the event, a swipe has been
// executed and no more needs to be done.
return true;
}
return super.dispatchTouchEvent( ev );
}
@Override
public boolean onTouchEvent( MotionEvent event ) {
return gestureDetector.onTouchEvent( event );
}
protected abstract void previous();
protected abstract void next();
}
All you need to do is implement the next()
and previous()
methods after extending SwipeActivity
.
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