basically I need an image button, specifically a custom object that:
1) calls a controller's action when tapped
2) encapsulates custom data
3) is automatically moved by wrapper view (not relevant)
Well, I got all this with a subclass of UIControl
(since subclassing UIButton
is not recommended and subclassing UIImageView
makes difficult to manage the point 1).
But now what is the correct way to highlight it?
I would like to highlight the control when tapped in any way (even a simple momentary reduction of alpha).
With beginTrackingWithTouch
and endTrackingWithTouch
I can't recognize the only UIControlEventTouchUpInside
event.
A view animation in the controller? It seems to me a rough solution
Is there a simple and immediate solution?
Thanks :(
I think UIControls automatically set their highlighted property correctly, based solely on touch events. What you need is to override -setHighlighted:
method to implement a specific algorithm:
- (void) setHighlighted: (BOOL) highlighted {
[super setHighlighted: highlighted];
// Only as an example. Caution: looks like a disabled control
self.alpha = highlighted ? 0.5f : 1.0f;
}
In the interests of keeping this answer up-to-date, here is the Swift version (of Costique's answer).
override var isHighlighted: Bool {
didSet {
alpha = self.isHighlighted ? 0.6 : 1.0 // Sets alpha to 0.6 if highlighted, or 1.0 if it's not.
}
}
You may also like to fade the dimming of the UIControl. To do this, simply place the alpha assignment in an animation block, like this
override var isHighlighted: Bool {
didSet {
UIView.animate(withDuration: 0.25) {
self.alpha = self.isHighlighted ? 0.6 : 1.0
}
}
}
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