I use in my ARCore project Sceneform. It seems that this project is now mentioned as Archived by Google. More info we can find here or on this page.
I don't understand if Google really abandoned this SDK, or if it is - or will be - directly integrated in ARCore SDK?
Thanks for any information concerning the future of this SDK and a potential replacements.
Sceneform maintained and successor:
Differences with Google Sceneform (1.15.0, 1.16.0, 1.17.0 and 1.17.1)
mavenCentral()
dependencyglb
or gltf
for 3D models (animations supported)hdr
or ktx
for Environement (IndirectLight + Skybox)Updated: May 12, 2022.
Let's listen to what Fred Sauer (Developer Advocate at Google on the ARCore team) told us about replacements of Sceneform. Here's a link to video called AMA : ARCore (time 06:25).
This is the continuation of the archived Sceneform.
There are three official versions to choose from:
Several months ago Google recommended not to use the latest version Sceneform 1.17
due to Maven artifacts (now it might work normally but it's still a question). Sceneform 1.16
isn't available via Android Studio plugins' menu because, as you said, its status is Archived
(I should say Abandoned
). Release 1.16
supports glTF
/glTB
formats, instead of SFA
and SFB
assets. And Sceneform 1.16
went open-source. Hence you can download it from GitHub. The only thing I don't understand why Google released Sceneform 1.17
if Sceneform 1.16
was archived?!
So there are two 100%-working versions at the moment – Sceneform 1.16
and Sceneform 1.15
.
For downloading Sceneform 1.16
for ARCore Android
use this link on GitHub.
Use these thorough instructions to include and build the Sceneform 1.16
SDK with your app.
Google didn't prepare a release of a new official 3D rendering engine (even using Filament as a base). Original ARCore team fell apart, that's why new ARCore features are implemented so slow.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With