I am building a directory of members which as well as listing members either in order of name and distance from a town or city, will display on a map using the Google Maps API v3.
I've got it working almost how I want it, but I am concerned that it's a bit slow. I'm already loading it asynchronously, but there is an issue with the markers.
I want the map to load and then the markers to appear in a drop animation one by one in quick succession. At the moment there is a delay and they all drop together and sometimes they appear on the map and then drop which looks very odd.
I'm using a PHP foreach script (from a MYSQL database) to output the javascript array for the members- there can be anywhere between 10 and 400 markers on the map, but usually no more than 100 at one time.
For brevity I've only included 4 markers in the example below (which as I said before is outputted from a PHP foreach script):
<script>
var infowindow = null;
$(document).ready(function () { initialize(); });
function initialize() {
var centerMap = new google.maps.LatLng(53.1,-2.2);
var myOptions = {
zoom: 9,
center: centerMap,
mapTypeId: google.maps.MapTypeId.ROADMAP,
scrollwheel: false
}
var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
setMarkers(map, sites);
infowindow = new google.maps.InfoWindow({
content: "loading..."
});
}
var sites = [
['Joe Bloggs',52.1022,-2.1070,1,"Member <a href=\"#\">Joe Bloggs</a>"],
['Peter Pan',52.2022,-2.2070,1,"Member <a href=\"#\">Peter Pan</a>"],
['Andrew Andrewson',52.0322,-2.0170,1,"Member <a href=\"#\">Andrew Andrewson</a>"],
['Peter Peterson',52.0022,-2.0070,1,"Member <a href=\"#\">Peter Peterson</a>"],
];
function setMarkers(map, markers) {
for (var i = 0; i < markers.length; i++) {
var sites = markers[i];
var siteLatLng = new google.maps.LatLng(sites[1], sites[2]);
var marker = new google.maps.Marker({
position: siteLatLng,
map: map,
title: sites[0],
zIndex: sites[3],
html: sites[4],
animation: google.maps.Animation.DROP
});
var contentString = "Some content";
google.maps.event.addListener(marker, "click", function () {
infowindow.setContent(this.html);
infowindow.open(map, this);
});
}
}
function loadScript() {
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = 'https://maps.googleapis.com/maps/api/js?key=my-key-is-here&sensor=false&' +'callback=initialize';
document.body.appendChild(script);
}
window.onload = loadScript;
</script>
How can I speed this up and get the markers to appear in a drop animation after the page loads?
TL,DR: link to demo
In my opinion, you will have to write custom animation functions to create something slick.
I played around with the out-of-the-box google.maps.Animation.DROP and various setTimeout
settings and couldn't come up with satisfactory settings. The biggest obstacle seems to be that a handful of marker DROPs happening at once quickly degrades the animation smoothness, resulting in an ugly, choppy, messy rain of markers. It even crashed my IE7 :(
In other words, if you want a good-looking sequence of DROPs, the time delay between successive DROPs needs to be relatively large (100-200 milliseconds), and at 100 markers, that means waiting 10 to 20 seconds until the last marker drops. I think it's far too long to have the end user sit through this whole animation, but if the DROP delays are short, the map's animation does not look good. It's a balance between animation quality and loading speed.
One workaround could be adding a click listener to the map so that when triggered, the remaining undisplayed markers show immediately. I have not added this logic in my demo.
Here's the demo on JSFiddle. There are three variables to play around with, one controlling the number of markers, and the other two controlling the delay between marker DROPs. You may change these values, then click on > Run to view the changes.
Some notes:
I sort the random list so that the markers drop from top to bottom. I think it looks better than the scattered rain of markers. You might also rewrite the sort function by distance, so that sites close to a predefined center DROP first.
There is a self-executing anonymous function wrapping the timeout, so that new variable scopes are created for each marker.
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