I'm learning C++ with this book of Deitel: C++ How to Program, 5/e and some tutorials and resources of the internet, but I want to learn how I can develop Nintendo GameBoy Advance games using C++, but only in resources over the internet, because I don't want to spent money now with a thing that I only want to try.
Although you can use C++ in GBA development, plain C is recommended.
GBA games can be programmed in any language, as long as it compiles to ARM assembly. They're usually written in C++.
Yes, absolutely you can create games in the C language.
C++ is an excellent programming language for game development. Its low-level language components give you the freedom to manipulate hardware and ensure a highly responsive gaming experience. While higher-level languages are faster to write in, they don't give you the flexibility and performance that C++ provides.
Get DevkitPro and a good library like TONC. Also, you can get more help at GBADev.
Although you can use C++ in GBA development, plain C is recommended. The choice is yours to make, though.
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