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Good python library for designing a mmo? Actor based design [closed]

i m trying to design a mmo game using python...

I have evaluated stackless and since it is not the general python and it is a fork, i dont want to use it

I am trying to chose between pysage candygram dramatis and parley

any one try any of these libraries?

Thanks a lot for your responses

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user40019 Avatar asked Nov 23 '08 03:11

user40019


2 Answers

I would go for pysage.

It has the highest level of abstraction and a lightweight messaging API which will give you lots of flexibility. I would imagine when designing an MMO you will want as much flexibility as possible.

It also takes a page from Erlang's Actor model which is really solid.

That's great you are trying to build an MMO via python! It has great OpenGL bindings when you want to add graphics which is great!

Hope that helps.

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ewakened Avatar answered Nov 12 '22 00:11

ewakened


Initially Twisted Python was designed to write MMOs, but it not really easy to use. I don't know if there is an Actor implementation for it, perhaps in the tx project in Launchpad ?

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edomaur Avatar answered Nov 12 '22 01:11

edomaur