My GO version is 1.1.1
the sever recieved messages after connection close, but NoDelay was setted.
Is there something wrong
addr, _ := net.ResolveTCPAddr("tcp", "localhost:5432")
conn, err := net.DialTCP("tcp", nil, addr)
defer conn.Close()
if err != nil {
fmt.Println("connect fail")
return
}
err = conn.SetNoDelay(true)
if err != nil {
fmt.Println(err.Error())
}
for {
var message string
_, err := fmt.Scanln(&message)
if err != nil && err.Error() != "unexpected newline" {
fmt.Println("input finished", err)
break
}
if message == "" {
fmt.Println("no input, end")
break
}
// message = fmt.Sprintf("%s\n",message)
//fmt.Fprintf(conn, message) // send immediately but following message won't send any more
conn.Write([]byte(message)) // won't send until connection close
}
There doesn't seem to be anything vitally wrong with your code so I'm guessing the error is on the server end.
If you create a local TCP server on port 5432 you can test this.
Try running the below server code and then test your client code against it. It just echos all received data to stdout.
package main
import (
"io"
"log"
"net"
"os"
)
func main() {
l, err := net.Listen("tcp", "localhost:5432")
if err != nil {
log.Fatal(err)
}
defer l.Close()
for {
conn, err := l.Accept()
if err != nil {
log.Fatal(err)
}
go func(c net.Conn) {
defer c.Close()
io.Copy(os.Stdout, c)
}(conn)
}
}
You should see each line sent to the client printed (without the newline) as soon as you hit enter.
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