I want to build this:
finalResult, err := Function1(whatever type)
.Function2(whatever type)
.Function3(whatever type)
Something similar to promises in javascript but not necessarily the same concepts. Or similar to nested methods in Java. I just pretend avoid more code for the same tasks.
I don't want to do this :
result, err := new(Function1(whatever type)) //or *Function1(whatever type)
if err != nil {...}
result1, err := result.Function2(whatever type)
if err != nil {...}
finalResult, err := result1.Function3(whatever type)
if err != nil {...}
I've been trying with several options with structs and interfaces but I can't get any result.
My apology if I have a mistake in my grammar. I'm not still so good with my skill English.
Thanks,
David
I think you mean the Fluent API design pattern. You return the same Object, or struct in Go, over and over.
This pattern does not allow you to return a tuple, or multiple return types though. You can only return one object.
https://play.golang.org/p/9PceZwi1a3
package main
import (
"fmt"
)
type Object struct {
Value string
Error error
}
func (o *Object) Before(s string) *Object {
o.Value = s + o.Value
// add an error if you like
// o.Error = error.New(...)
return o
}
func (o *Object) After(s string) *Object {
// could check for errors too
if o.Error != nil {
o.Value = o.Value + s
}
return o
}
func main() {
x := Object{}
x.
Before("123").
After("456").
After("789").
Before("0")
if x.Error != nil {
// handle error
}
fmt.Println(x.Value)
}
Edit: sberry's answer had a good idea. Add an Error state on the Object
struct itself which could allow u to check for errors in each func call.
Since you are new, please remember to evaluate all answers and mark the best one you believe lead you the answer.
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