I'm trying to build a pattern-rule that allows me to use %
in a macro call and I'm not getting the results I expect.
The pattern-rule:
%.o: %.cpp $(%_H)
g++ -o $@ $(FLAGS) -c $<
The problem is with the $(%_H)
For some reason %
isn't expanding to what it is defined to.
When I print out the dependency list ($^)
, only the source file prints.
I have a very clean way of setting up my dependencies that I would like to use:
# Header Dependencies per object
Geometry_H:=Geometry.h $(Error_H)
Enemy_H:=Enemy.h $(Geometry_H) $(Error_H)
Surface_H:=Surface.h $(Geometry_H)
Player_H:=Player.h $(Geometry_H) $(Surface_H)
SDLWindow_H:=SDLWindow.h $(Surface_H) $(Error_H)
Path_H:=Path.h $(Geometry_H) $(Error_H)
Territory_H:=Territory.h $(Geometry_H)
Board_H:=Board.h $(Territory_H) $(Geometry_H) $(Player_H) $(Path_H) $(Enemy_H) $(Error_H)
Error_H:=Error.h
Diminisher_H:=Diminisher.h $(SDLWindow_H) $(Geometry_H) $(Surface_H) $(Board_H) $(Error_H)
Main_H:=$(Diminisher_H)
Another person has suggested that I change these variables into dependency lists.
I.e. Main_H:=$(Diminisher_H)
becomes Main.o: $(Diminisher_H)
This is a good fix, it works.
However, the problem still remains that $(%_H)
is somehow invalid.
I would like to know how (if possible) to make it a valid expression.
I've tried $( $%_H )
, $( $(%)_H )
, $( $(value %)_H )
and many more.
It seems like %
just loses its meaning when in a macro call.
Is there no way to use %
in a macro call?
Either use secondary expansion:
.SECONDEXPANSION:
%.o: %.cpp $$($$*_H)
g++ -o $@ $(FLAGS) -c $<
Or (IMO, better) use dependency auto-generation:
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