Has anyone used Glide to fetch images from a background thread? I keep getting this assert:
java.lang.IllegalArgumentException: You must call this method on the main thread
but according to this thread, it should work:
https://github.com/bumptech/glide/issues/310
Yet, I cannot get it to work, unless I call it from the main thread.
Here's is what I am trying to do from the main thread:
Glide.get(mContext);
loadUserImage(userImageUrl);
// wait 5 seconds before trying again
int imageLoadingTimeOut = mContext.getResources().getInteger(R.integer.image_loading_time_out);
if (imageLoadingTimeOut > 0) {
new Timer().schedule(new TimerTask() {
@Override
public void run() {
if (!mUserImageLoaded) {
loadUserImage(userImageUrl);
}
}
}, imageLoadingTimeOut);
}
}
and the loadUserImage:
private boolean mUserImageLoaded = false;
private void loadUserImage(String userImageUrl) {
if (userImageUrl != null && !userImageUrl.isEmpty() && !mUserImageLoaded) {
Glide.with(mContext).using(Cloudinary.getUrlLoader(mContext)).load(userImageUrl).crossFade().listener(new RequestListener<String, GlideDrawable>() {
@Override
public boolean onException(Exception e, String model, Target<GlideDrawable> target, boolean isFirstResource) {
return false;
}
@Override
public boolean onResourceReady(GlideDrawable resource, String model, Target<GlideDrawable> target, boolean isFromMemoryCache, boolean isFirstResource) {
mImageMessageContent.invalidate();
mUserImageLoaded = true;
return false;
}
}).into(mImageMessageContent);
} else {
mImageMessageContent.setVisibility(View.GONE);
}
}
and mContext is just the activity "this" pointer.
Anyway, can I use Glide from a thread different than main?
Update image in main ui thread
runOnUiThread(new Runnable() {
@Override
public void run() {
Glide.with(MainActivity.this)
.load("image URL")
.into(imageView);
}
});
The into(ImageView)
method of Glide
requires you to call it only on main thread, but when you pass the loading to a Timer it will be executed in a background
thread.
What you can do is to retrieve a bitmap by calling get()
instead of into()
and then set that bitmap
on the ImageView
by calling setImageBitmap()
.
Glide.with(getApplicationContext())
.load("your url")
.asBitmap()
.into(new BitmapImageViewTarget(imgView) {
@Override
protected void setResource(Bitmap resource) {
//Play with bitmap
super.setResource(resource);
}
});
You can also take a look at this document for more information.
Posting the code just in case it helps someone.
Bitmap myBitmap = Glide.with(applicationContext)
.load(yourUrl)
.asBitmap()
.centerCrop()
.into(Target.SIZE_ORIGINAL,Target.SIZE_ORIGINAL)
.get()
imageView.setImageBitmap(myBitmap);
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