The short version is: How do I learn the size (in bits) of an individual field of a c++ field?
To clarify, an example of the field I am talking about:
struct Test {
unsigned field1 : 4; // takes up 4 bits
unsigned field2 : 8; // 8 bits
unsigned field3 : 1; // 1 bit
unsigned field4 : 3; // 3 bits
unsigned field5 : 16; // 16 more to make it a 32 bit struct
int normal_member; // normal struct variable member, 4 bytes on my system
};
Test t;
t.field1 = 1;
t.field2 = 5;
// etc.
To get the size of the entire Test object is easy, we just say
sizeof(Test); // returns 8, for 8 bytes total size
We can get a normal struct member through
sizeof(((Test*)0)->normal_member); // returns 4 (on my system)
I would like to know how to get the size of an individual field, say Test::field4. The above example for a normal struct member does not work. Any ideas? Or does someone know a reason why it cannot work? I am fairly convinced that sizeof will not be of help since it only returns size in bytes, but if anyone knows otherwise I'm all ears.
Thanks!
You can calculate the size at run time, fwiw, e.g.:
//instantiate
Test t;
//fill all bits in the field
t.field1 = ~0;
//extract to unsigned integer
unsigned int i = t.field1;
... TODO use contents of i to calculate the bit-width of the field ...
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