I need to get width of a rendered view in SwiftUI
, which is apparently not that easy.
The way I see it is that I need a function that returns a view's dimensions, simple as that.
var body: some View { VStack(alignment: .leading) { Text(timer.name) .font(.largeTitle) .fontWeight(.heavy) Text(timer.time) .font(.largeTitle) .fontWeight(.heavy) .opacity(0.5) } }
To make a SwiftUI view take all available width, we use . frame() modifier with maxWidth and maxHeight set to . infinity . The result of using .
SwiftUI's GeometryReader allows us to use its size and coordinates to determine a child view's layout, and it's the key to creating some of the most remarkable effects in SwiftUI.
The only way to get the dimensions of a View
is by using a GeometryReader
. The reader returns the dimensions of the container.
What is a geometry reader? the documentation says:
A container view that defines its content as a function of its own size and coordinate space. Apple Doc
So you could get the dimensions by doing this:
struct ContentView: View { @State var frame: CGSize = .zero var body: some View { HStack { GeometryReader { (geometry) in self.makeView(geometry) } } } func makeView(_ geometry: GeometryProxy) -> some View { print(geometry.size.width, geometry.size.height) DispatchQueue.main.async { self.frame = geometry.size } return Text("Test") .frame(width: geometry.size.width) } }
The printed size is the dimension of the HStack
that is the container of inner view.
You could potentially using another GeometryReader
to get the inner dimension.
But remember, SwiftUI is a declarative framework. So you should avoid calculating dimensions for the view:
read this to more example:
Getting the dimensions of a child view is the first part of the task. Bubbling the value of dimensions up is the second part. GeometryReader
gets the dims of the parent view which is probably not what you want. To get the dims of the child view in question we might call a modifier on its child view which has actual size such as .background()
or .overlay()
struct GeometryGetterMod: ViewModifier { @Binding var rect: CGRect func body(content: Content) -> some View { print(content) return GeometryReader { (g) -> Color in // (g) -> Content in - is what it could be, but it doesn't work DispatchQueue.main.async { // to avoid warning self.rect = g.frame(in: .global) } return Color.clear // return content - doesn't work } } } struct ContentView: View { @State private var rect1 = CGRect() var body: some View { let t = HStack { // make two texts equal width, for example // this is not a good way to achieve this, just for demo Text("Long text").overlay(Color.clear.modifier(GeometryGetterMod(rect: $rect1))) // You can then use rect in other places of your view: Text("text").frame(width: rect1.width, height: rect1.height).background(Color.green) Text("text").background(Color.yellow) } print(rect1) return t } }
Here is another convenient to way get and do something with the size of current view: readSize
function.
extension View { func readSize(onChange: @escaping (CGSize) -> Void) -> some View { background( GeometryReader { geometryProxy in Color.clear .preference(key: SizePreferenceKey.self, value: geometryProxy.size) } ) .onPreferenceChange(SizePreferenceKey.self, perform: onChange) } } private struct SizePreferenceKey: PreferenceKey { static var defaultValue: CGSize = .zero static func reduce(value: inout CGSize, nextValue: () -> CGSize) {} }
Usage:
struct ContentView: View { @State private var commonSize = CGSize() var body: some View { VStack { Text("Hello, world!") .padding() .border(.yellow, width: 1) .readSize { textSize in commonSize = textSize } Rectangle() .foregroundColor(.yellow) .frame(width: commonSize.width, height: commonSize.height) } } }
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