I want the DialogFragment
to return a value to me that was entered in editQuantity
when dismissed.
But i am not getting any way to make it work. I can do this by passing the value through the intent
but that destroys the progress of the current activity.
Is there any way other than passing through intent
that will return me value?
package com.example.myprojectname; import android.app.AlertDialog; import android.app.Dialog; import android.content.DialogInterface; import android.content.Intent; import android.content.DialogInterface.OnClickListener; import android.os.Bundle; import android.support.v4.app.DialogFragment; import android.text.InputType; import android.util.Log; import android.widget.EditText; public class QuantityDialogFragment extends DialogFragment implements OnClickListener { private EditText editQuantity; @Override public Dialog onCreateDialog(Bundle savedInstanceState) { editQuantity = new EditText(getActivity()); editQuantity.setInputType(InputType.TYPE_CLASS_NUMBER); return new AlertDialog.Builder(getActivity()) .setTitle(R.string.app_name) .setMessage("Please Enter Quantity") .setPositiveButton("OK", this) .setNegativeButton("CANCEL", null) .setView(editQuantity) .create(); } @Override public void onClick(DialogInterface dialog, int position) { String value = editQuantity.getText().toString(); Log.d("Quantity: ", value); dialog.dismiss(); } }
Assuming that you want to foward result to the calling Activity:) try this code snippet:
public class QuantityDialogFragment extends DialogFragment implements OnClickListener { private EditText editQuantity; @Override public Dialog onCreateDialog(Bundle savedInstanceState) { editQuantity = new EditText(getActivity()); editQuantity.setInputType(InputType.TYPE_CLASS_NUMBER); return new AlertDialog.Builder(getActivity()).setTitle(R.string.app_name).setMessage("Please Enter Quantity") .setPositiveButton("OK", this).setNegativeButton("CANCEL", null).setView(editQuantity).create(); } @Override public void onClick(DialogInterface dialog, int position) { String value = editQuantity.getText().toString(); Log.d("Quantity: ", value); MainActivity callingActivity = (MainActivity) getActivity(); callingActivity.onUserSelectValue(value); dialog.dismiss(); } }
and on Your activity add :
public class MainActivity extends FragmentActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); QuantityDialogFragment dialog = new QuantityDialogFragment(); dialog.show(getSupportFragmentManager(), "Dialog"); } /** * callback method from QuantityDialogFragment, returning the value of user * input. * * @param selectedValue */ public void onUserSelectValue(String selectedValue) { // TODO add your implementation. } }
Taking this idea a little further, I created a listener interface inside the dialog and implemented it in the main activity.
public interface OnDialogResultListener { public abstract void onPositiveResult(String value); public abstract void onNegativeResult(); } public void setOnDialogResultListener(OnDialogResultListener listener) { this.onDialogResultListener = listener; }
Call onNegativeResult() inside an overriden onCancel(DialogInterface)
and onPositiveResult(String)
where you want your dialog to return the value.
Note: don't forget to dismiss()
your dialog after calling onPositiveResult()
or the dialog window will stay opened.
Then inside your main activity you can create a listener for the dialog, like so:
QuantityDialogFragment dialog = new QuantityDialogFragment(); dialog.setOnDialogResultListener(new QuantityDialogFragment.OnDialogResultListener() { @Override public void onPositiveResult(String value) { //Do something... } @Override public void onNegativeResult() { //Do something... } });
This will make your dialog easier to reuse later.
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