I do have a lot of language specific resources. There's one point in my Android apps where I do get a resource value and need to translate this value into the matching id. The value is not necessarily in the language specific file for the current language (en/de/...). It's somewhere in there ... and it's unique.
After reading the docs and this thread "How to get a resource id with a known resource name?" I thought that getIdentifier(String name, String defType, String defPackage)
is the correct way to go but I can't get it to work. The result is always "0".
This code is part of an activity and I'm on Android 2.2.
Is it possible that Android doesn't take all resource files into account and searches just in the current language specific one?
For an example (current language is "de"):
File: values-en/strings.xml
<resources>
<string name="txt_afirsttext">A first text</string>
<string name="txt_asecondtext">A second text</string>
</resources>
File: values-de/strings.xml
<resources>
<string name="txt_afirsttext">Ein erster Text</string>
<string name="txt_asecondtext">Ein zweiter Text</string>
</resources>
// Now I want to find the ID to this "en" text ...
String testValue = "A second text";
int i = this.getResources().getIdentifier(testValue, "strings", this.getPackageName());
// ... and translate it to the actual "de" language
String translatedValue = this.getResources().getString(i);
To make things clear. I don't want to miss-use string resources as a database. It's only one part that occurs on very rare situations.
drawable for all drawable resources) and for each resource of that type, there is a static integer (for example, R. drawable. icon ). This integer is the resource ID that you can use to retrieve your resource.
android:id. Resource ID. A unique resource name for the element, which you can use to obtain a reference to the ViewGroup from your application.
Resources are the additional files and static content that your code uses, such as bitmaps, layout definitions, user interface strings, animation instructions, and more.
You are using the getIdentifier wrong. You don't specify the text but the identifier of the text, in your case that would be txt_afirsttext or txt_asecondtext.
int i = this.getResources().
getIdentifier("txt_asecondtext", "string", this.getPackageName());
I think there's no way to locate a String resource identifier by its content. It would be like passing a byte stream to locate a drawable.
Does your application really need this weird way of getting resources? I'm quite sure you could use a better approach to dynamically load resources, though your first paragraph describes your scenario as a mysterious one :)
edit: Answer fixed. Thanks to tdroza for the correction.
One minor but important correction to the code example above: the resource type must be singular not plural. i.e. "string" instead of "strings" - same goes for drawable, id, array etc.
E.g.
int i = this.getResources().getIdentifier(testValue, "string", this.getPackageName());
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