I'm trying to create a custom range slider. I'm having trouble getting the cursors position in percentage (i.e. 1 - 100).
Here's the relevant code:
var cursorPosition = e.clientX - startPoint.left - cursorRadius;
cursorPosition = clamp(cursorPosition, startPoint.left- cursorRadius, sliderDimention- cursorRadius*2);
function clamp(value, min, max) {
return Math.min(Math.max(value, min), max);
}
I tried the following:
console.log((cursorPosition / sliderDimention) * 100);
It almost works correctly. The only problem is, it is from -2 - 95 (rounded). How can I get the sliderCursors position in percentages?
(Please don't post any JQuery or other "you can use 'this' plugin" answers. I'm doing this for learning purposes, and I want to create my own. Thanks!)
function RangeSlider( /** DOM Elem */ parentElem) {
var wrapperElem = document.getElementsByClassName('wrapperElem')[0],
slider = document.getElementsByClassName('slider')[0],
sliderCursor = document.getElementsByClassName('sliderCursor')[0];
var sliderDimention = slider.offsetWidth,
cursorRadius = sliderCursor.offsetHeight / 2,
startPoint,
currentTarget;
function sliderDown(e) {
e.preventDefault();
currentTarget = null;
var sliderWithDescendents = wrapperElem.querySelectorAll('*');
for (var i = 0; i < sliderWithDescendents.length; i++) {
sliderWithDescendents[i]
if (sliderWithDescendents[i] === e.target || wrapperElem === e.target) {
currentTarget = wrapperElem.children[0];
break;
}
}
if (currentTarget === null) return;
startPoint = getOrigin(currentTarget);
sliderDimention = slider.offsetWidth;
window.addEventListener('mousemove', sliderMove);
sliderMove(e);
}
function sliderMove(e) {
var cursorPosition = e.clientX - startPoint.left - cursorRadius;
cursorPosition = clamp(cursorPosition, startPoint.left - cursorRadius, sliderDimention - cursorRadius * 2);
console.log((cursorPosition / sliderDimention) * 100);
sliderCursor.style.transform = 'translateX(' + (cursorPosition) + 'px)';
}
function mouseUpEvents() {
window.removeEventListener('mousemove', sliderMove);
}
wrapperElem.addEventListener('mousedown', sliderDown);
window.addEventListener('mouseup', mouseUpEvents);
}
var sliderTest = document.getElementById('sliderTest');
var test = new RangeSlider(sliderTest);
function clamp(value, min, max) {
return Math.min(Math.max(value, min), max);
}
function getOrigin(elm) {
var box = (elm.getBoundingClientRect) ? elm.getBoundingClientRect() : {
top: 0,
left: 0
},
doc = elm && elm.ownerDocument,
body = doc.body,
win = doc.defaultView || doc.parentWindow || window,
docElem = doc.documentElement || body.parentNode,
clientTop = docElem.clientTop || body.clientTop || 0, // border on html or body or both
clientLeft = docElem.clientLeft || body.clientLeft || 0;
return {
left: box.left + (win.pageXOffset || docElem.scrollLeft) - clientLeft,
top: box.top + (win.pageYOffset || docElem.scrollTop) - clientTop
};
}
.wrapperElem {
height: 18px;
width: 100%;
cursor: pointer;
display: flex;
}
.slider {
height: 100%;
width: calc(100% - 62px);
border: 1px solid black;
}
.sliderCursor {
width: 14px;
height: 14px;
border-radius: 50%;
border: 2px solid black;
}
<div class="wrapperElem">
<div class="slider">
<div class="sliderCursor"></div>
</div>
</div>
You forgot take into account few things:
Subtract borders and start position of .slider from sliderDimention
cursorPosition = clamp(cursorPosition, startPoint.left - cursorRadius + 1, sliderDimention - 1 - cursorRadius*2);
console.log((cursorPosition / (sliderDimention - 2 - startPoint.left - cursorRadius)) * 100);
JSFiddle
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With