I'm currently implementing FreeType 2 in a project of mine and thus need the filepaths for Fonts on my system. I need a solution that only takes the fonts name and the desired font style (eg. bold or italic) and then returns the filepath for the font.
I already tried the answer from this Stack Overflow question, but it doesn't work on Windows 7 (and probably neither on Vista), but obviously I need a solution that works on these systems and future systems as well.
I once wrote code for Windows platform to find a font file based on "Arial Bold" or such name. The code is posted below. It is scanning the Registry and trying to find a match for the font face name to a file in Windows fonts directory. It may not be bulletproof, but it did kind of work. Once you have the file name you can pass it to FreeType.
// Get system font file path
std::string GetSystemFontFile(const std::string &faceName) {
  static const LPWSTR fontRegistryPath = L"Software\\Microsoft\\Windows NT\\CurrentVersion\\Fonts";
  HKEY hKey;
  LONG result;
  std::wstring wsFaceName(faceName.begin(), faceName.end());
  // Open Windows font registry key
  result = RegOpenKeyEx(HKEY_LOCAL_MACHINE, fontRegistryPath, 0, KEY_READ, &hKey);
  if (result != ERROR_SUCCESS) {
    return "";
  }
  DWORD maxValueNameSize, maxValueDataSize;
  result = RegQueryInfoKey(hKey, 0, 0, 0, 0, 0, 0, 0, &maxValueNameSize, &maxValueDataSize, 0, 0);
  if (result != ERROR_SUCCESS) {
    return "";
  }
  DWORD valueIndex = 0;
  LPWSTR valueName = new WCHAR[maxValueNameSize];
  LPBYTE valueData = new BYTE[maxValueDataSize];
  DWORD valueNameSize, valueDataSize, valueType;
  std::wstring wsFontFile;
  // Look for a matching font name
  do {
    wsFontFile.clear();
    valueDataSize = maxValueDataSize;
    valueNameSize = maxValueNameSize;
    result = RegEnumValue(hKey, valueIndex, valueName, &valueNameSize, 0, &valueType, valueData, &valueDataSize);
    valueIndex++;
    if (result != ERROR_SUCCESS || valueType != REG_SZ) {
      continue;
    }
    std::wstring wsValueName(valueName, valueNameSize);
    // Found a match
    if (_wcsnicmp(wsFaceName.c_str(), wsValueName.c_str(), wsFaceName.length()) == 0) {
      wsFontFile.assign((LPWSTR)valueData, valueDataSize);
      break;
    }
  }
  while (result != ERROR_NO_MORE_ITEMS);
  delete[] valueName;
  delete[] valueData;
  RegCloseKey(hKey);
  if (wsFontFile.empty()) {
    return "";
  }
  // Build full font file path
  WCHAR winDir[MAX_PATH];
  GetWindowsDirectory(winDir, MAX_PATH);
  std::wstringstream ss;
  ss << winDir << "\\Fonts\\" << wsFontFile;
  wsFontFile = ss.str();
  return std::string(wsFontFile.begin(), wsFontFile.end());
}
                        May I ask why do you need the path to a physical file?
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