I have an object of type X, which I can (obviously) retrieve in runtime.
var type = myObject.GetType();
And I have a generic static class.
public static class MyStaticClass<T>
{
public static void DoStuff(T something)
{
// bla bla
}
}
What I'd like to do is:
MyStaticClass<myObject.GetType()>.DoStuff(myObject);
But I can't.
In fact, there is just a few types on which MyStaticClass would operate, and they share several interfaces. One workaround is to write:
if (myObject.GetType() == typeof(X))
{
MyStaticClass<X>.DoStuff(myObject as X);
}
if (myObject.GetType() == typeof(Y))
{
MyStaticClass<Y>.DoStuff(myObject as Y);
}
but it's verbose, and writing that everywhere is really ugly - I feel that I shouldn't do that but also that I shouldn't have to do that.
I can't believe there is no solution. Or any neater workaround at least? Or is my approach wrong to start with (what's the alternative if so)? Should I create some (abstract?) base class for X, Y, Z?
You can do this with reflection, using Type.MakeGenericType - but then you'll also need to use reflection to invoke the method. That's a bit of a pain though.
If you're using C# 4 you could use dynamic typing and type inference - although that only works for generic methods rather than generic types, so you'd need to use:
public void DoStuffDynamic(dynamic item)
{
DoStuffHelper(item);
}
private static void DoStuffHelper<T>(T item)
{
MyClass<T>.DoStuff(item);
}
EDIT: For performance, you can avoid doing too much actual reflection. You can perform reflection once per item type, create a delegate of the form Action<object>, and cache it in a dictionary. This can be far faster than performing reflection on every execution.
Here's a short but complete sample:
using System;
using System.Collections.Generic;
using System.Reflection;
public static class MyStaticClass
{
private static readonly object mapLock = new object();
private static readonly Dictionary<Type, Action<object>>
typeActionMap = new Dictionary<Type, Action<object>>();
private static readonly MethodInfo helperMethod =
typeof(MyStaticClass).GetMethod("ActionHelper",
BindingFlags.Static |
BindingFlags.NonPublic);
public static void DoStuffDynamic(object item)
{
if (item == null)
{
throw new ArgumentNullException("item");
}
Type type = item.GetType();
Action<object> action;
lock (mapLock)
{
if (!typeActionMap.TryGetValue(type, out action))
{
action = BuildAction(type);
typeActionMap[type] = action;
}
}
action(item);
}
private static Action<object> BuildAction(Type type)
{
MethodInfo generic = helperMethod.MakeGenericMethod(type);
Delegate d = Delegate.CreateDelegate(typeof(Action<object>),
generic);
return (Action<object>) d;
}
private static void ActionHelper<T>(object item)
{
MyStaticClass<T>.DoStuff((T) item);
}
}
public static class MyStaticClass<T>
{
public static void DoStuff(T something)
{
Console.WriteLine("DoStuff in MyStaticClass<{0}>",
typeof(T));
}
}
public class Test
{
static void Main()
{
MyStaticClass.DoStuffDynamic("Hello");
MyStaticClass.DoStuffDynamic(10);
}
}
I only use this sort of thing when I have to, but occasionally there really isn't any sensible alternative.
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