You can't declare a list of generic types without knowing the generic type at compile time. You can declare a List<Field<int>> or a List<Field<double>> , but there is no other common base type for Field<int> and Field<double> than object .
In c#, List is a generic type of collection, so it will allow storing only strongly typed objects, i.e., elements of the same data type. The size of the list will vary dynamically based on our application requirements, like adding or removing elements from the list.
The IndexOf method returns the first index of an item if found in the List. C# List<T> class provides methods and properties to create a list of objects (classes). The IndexOf method returns the first index of an item if found in the List.
I know you said "generic list" but you didn't specify that you needed to use the List(T) class so here is a shot at something different.
The ObservableCollection(T) class has a Move method that does exactly what you want.
public void Move(int oldIndex, int newIndex)
Underneath it is basically implemented like this.
T item = base[oldIndex];
base.RemoveItem(oldIndex);
base.InsertItem(newIndex, item);
So as you can see the swap method that others have suggested is essentially what the ObservableCollection does in it's own Move method.
UPDATE 2015-12-30: You can see the source code for the Move and MoveItem methods in corefx now for yourself without using Reflector/ILSpy since .NET is open source.
var item = list[oldIndex];
list.RemoveAt(oldIndex);
if (newIndex > oldIndex) newIndex--;
// the actual index could have shifted due to the removal
list.Insert(newIndex, item);
Put into Extension methods they look like:
public static void Move<T>(this List<T> list, int oldIndex, int newIndex)
{
var item = list[oldIndex];
list.RemoveAt(oldIndex);
if (newIndex > oldIndex) newIndex--;
// the actual index could have shifted due to the removal
list.Insert(newIndex, item);
}
public static void Move<T>(this List<T> list, T item, int newIndex)
{
if (item != null)
{
var oldIndex = list.IndexOf(item);
if (oldIndex > -1)
{
list.RemoveAt(oldIndex);
if (newIndex > oldIndex) newIndex--;
// the actual index could have shifted due to the removal
list.Insert(newIndex, item);
}
}
}
I know this question is old but I adapted THIS response of javascript code to C#. Hope it helps
public static void Move<T>(this List<T> list, int oldIndex, int newIndex)
{
// exit if positions are equal or outside array
if ((oldIndex == newIndex) || (0 > oldIndex) || (oldIndex >= list.Count) || (0 > newIndex) ||
(newIndex >= list.Count)) return;
// local variables
var i = 0;
T tmp = list[oldIndex];
// move element down and shift other elements up
if (oldIndex < newIndex)
{
for (i = oldIndex; i < newIndex; i++)
{
list[i] = list[i + 1];
}
}
// move element up and shift other elements down
else
{
for (i = oldIndex; i > newIndex; i--)
{
list[i] = list[i - 1];
}
}
// put element from position 1 to destination
list[newIndex] = tmp;
}
List<T>.Remove() and List<T>.RemoveAt() do not return the item that is being removed.
Therefore you have to use this:
var item = list[oldIndex];
list.RemoveAt(oldIndex);
list.Insert(newIndex, item);
I created an extension method for moving items in a list.
An index should not shift if we are moving an existing item since we are moving an item to an existing index position in the list.
The edge case that @Oliver refers to below (moving an item to the end of the list) would actually cause the tests to fail, but this is by design. To insert a new item at the end of the list we would just call List<T>.Add
. list.Move(predicate, list.Count)
should fail since this index position does not exist before the move.
In any case, I've created two additional extension methods, MoveToEnd
and MoveToBeginning
, the source of which can be found here.
/// <summary>
/// Extension methods for <see cref="System.Collections.Generic.List{T}"/>
/// </summary>
public static class ListExtensions
{
/// <summary>
/// Moves the item matching the <paramref name="itemSelector"/> to the <paramref name="newIndex"/> in a list.
/// </summary>
public static void Move<T>(this List<T> list, Predicate<T> itemSelector, int newIndex)
{
Ensure.Argument.NotNull(list, "list");
Ensure.Argument.NotNull(itemSelector, "itemSelector");
Ensure.Argument.Is(newIndex >= 0, "New index must be greater than or equal to zero.");
var currentIndex = list.FindIndex(itemSelector);
Ensure.That<ArgumentException>(currentIndex >= 0, "No item was found that matches the specified selector.");
// Copy the current item
var item = list[currentIndex];
// Remove the item
list.RemoveAt(currentIndex);
// Finally add the item at the new index
list.Insert(newIndex, item);
}
}
[Subject(typeof(ListExtensions), "Move")]
public class List_Move
{
static List<int> list;
public class When_no_matching_item_is_found
{
static Exception exception;
Establish ctx = () => {
list = new List<int>();
};
Because of = ()
=> exception = Catch.Exception(() => list.Move(x => x == 10, 10));
It Should_throw_an_exception = ()
=> exception.ShouldBeOfType<ArgumentException>();
}
public class When_new_index_is_higher
{
Establish ctx = () => {
list = new List<int> { 1, 2, 3, 4, 5 };
};
Because of = ()
=> list.Move(x => x == 3, 4); // move 3 to end of list (index 4)
It Should_be_moved_to_the_specified_index = () =>
{
list[0].ShouldEqual(1);
list[1].ShouldEqual(2);
list[2].ShouldEqual(4);
list[3].ShouldEqual(5);
list[4].ShouldEqual(3);
};
}
public class When_new_index_is_lower
{
Establish ctx = () => {
list = new List<int> { 1, 2, 3, 4, 5 };
};
Because of = ()
=> list.Move(x => x == 4, 0); // move 4 to beginning of list (index 0)
It Should_be_moved_to_the_specified_index = () =>
{
list[0].ShouldEqual(4);
list[1].ShouldEqual(1);
list[2].ShouldEqual(2);
list[3].ShouldEqual(3);
list[4].ShouldEqual(5);
};
}
}
Insert the item currently at oldIndex
to be at newIndex
and then remove the original instance.
list.Insert(newIndex, list[oldIndex]);
if (newIndex <= oldIndex) ++oldIndex;
list.RemoveAt(oldIndex);
You have to take into account that the index of the item you want to remove may change due to the insertion.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With