I've been working on this for some time and having a lot of trouble. I want to generate a random value from -1 to 1 for a calculation. I cant use the % operator because it is for integers only. I also tried using fmod()
but I'm having difficulty here too.
What I was trying to use was...
double random_value;
random_value = fmod((double) rand(),2) + (-1);
it seems like it's not correct though. I also tried to seed srand with the time, but I think im doing something wrong there because it keeps throwing this error:
"error: expected declaration specifiers or '...' before time"
code:
srand((unsigned) time(&t));
any help with these problems would be appreciate.
You can seed with time (once before all calls to rand
) like this:
#include <time.h>
// ...
srand (time ( NULL));
With this function you can set the min/max as needed.
#include <stdio.h>
#include <stdlib.h>
/* generate a random floating point number from min to max */
double randfrom(double min, double max)
{
double range = (max - min);
double div = RAND_MAX / range;
return min + (rand() / div);
}
Source: [SOLVED] Random double generator problem (C Programming) at Ubuntu Forums
Then you would call it like this:
double myRand = randfrom(-1.0, 1.0);
Note, however, that this most likely won't cover the full range of precision available from a double
. Without even considering the exponent, an IEEE-754 double contains 52 bits of significand (i.e. the non-exponent part). Since rand
returns an int
between 0
and RAND_MAX
, the maximum possible value of RAND_MAX
is INT_MAX
. On many (most?) platforms, int
is 32-bits, so INT_MAX
is 0x7fffffff
, covering 31 bits of range.
This will seed the random number generator and give a double in the range of -1.0 to 1.0
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
int main()
{
double random_value;
srand ( time ( NULL));
random_value = (double)rand()/RAND_MAX*2.0-1.0;//float in range -1 to 1
printf ( "%f\n", random_value);
return 0;
}
I think the best way to create a real random double is to use its structure. Here's an article about how float numbers are stored. As you see the only limiting condition for float to be between 1 and -1 is that the exponent value doesn't exceed 128.
Ieee754SingleDigits2Double
converts string of 0s and 1s to a float variable and return it. I got it from the answers to this question.
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
double Ieee754SingleDigits2Double(const char s[32])
{
double f;
int sign, exp;
unsigned int mant;
int i;
sign = s[0] - '0';
exp = 0;
for (i = 1; i <= 8; i++)
exp = exp * 2 + (s[i] - '0');
exp -= 127;
if (exp > -127)
{
mant = 1; // The implicit "1."
exp -= 23;
}
else
{
mant = 0;
exp = -126;
exp -= 23;
}
for (i = 9; i <= 31; i++)
mant = mant * 2 + (s[i] - '0');
f = mant;
while (exp > 0)
f *= 2, exp--;
while (exp < 0)
f /= 2, exp++;
if (sign)
f = -f;
return f;
}
Here's the main function:
int main(void)
{
srand ( time ( NULL));
int i;
char s[33];
for(i = 0; i < 32; i++)
{
if(i == 1)
continue;
s[i] = rand() % 2 + '0';
}
s[1] = '0';
s[32] = 0;
printf("%s\n", s);
printf("%+g\n", Ieee754SingleDigits2Double(s));
return 0;
}
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