Is it possible to do cross platform game engine for iphone and android. if its how can i do this. what are all thinks i need to study to do this.
SpriteKit is one of the best ways to make games on iOS. The game engine was developed directly by Apple. With SpriteKit framework, game developers can draw images, text, shapes, and video in 2D. It is considered to be user-friendly platform forfor creating games and graphic-intensive apps.
Multiplayer support in Google Play Games has gone multi-platform, with a new software development kit that allows gamers to compete with one another while playing titles on Apple's iOS, as well as Android and the Web.
Unity. Unity is a commercial game engine that has been used by many games. Unity is designed for both 2D and 3D game development.
Free And Paid Android/iOS Mobile Game Engines Logic Simplified as a global technology provider calculated Unity 3D engine is used in 47% of primary game development cases.
Check out Cocos2d-x. It's completely free and open-source.
There is also http://www.appgamekit.com It's something I am interested in. It supports "Basic" as well as "C++".
I think that Marmalade is really powerful. I've messed around with it. And highly recommend it.
If you are only targeting Android and iOS for a 2D game, I would highly recommend Cocos2d-x. It's one of the most game-complete and free framework for C++ I've come across.
The advantage of using Cocos2d-x opposed to Marmalade is that most of the components of a game engine is written. You can prototype a game in less than a day. Cocos2d-x is also free.
I wrote my own game engine with Marmalade and it took no longer than a week (on and off work, of course).
The disadvantage of Cocos2d-x is obviously less variety of platform support.
If you're willing to spend a bit of money but also need the simplicity that Cocos2d-x offers. Check out http://appgamekit.com It's cheaper than Marmalade SDK and easier to use. It is also extensive via C++.
Deciding on what to use mainly depends on your constraints. I am currently using Cocos2d-x for an upcoming project scheduled to be released for iOS very soon.
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