I am trying to create a function in c++, I am wondering if I can create it such that it is able to return different types of vectors. e.g based on different case it returns vector string, int, double or ...anything. Is it possible in c++? (I do not want to use overload function with different arg(S) and different returns) I am very new to C++ and my question may seem to be stupid.
here is a piece of my code:
//zero here means intersection
std::vector<??????> findZeros(const mesh::Region& s, char *model) const
{
//Point
if( model == "point" )
{
std::vector<Vertex> zeros;
for(Region::pointIterator it = s.beginPoint(); itv != s.endPoint(); ++itv )
{
if( abs(Val(*it)) < 1.e-12 )
zeros.push_back(*it);
}
std::vector<point> zerosP(zeros.begin(), zeros.end());
return zerosP;
}
//line
else if (EntityS == "line")
{
std::vector<line> zerosE;
std::vector<Point&> PointE;
for(Region::lineIterator ite = s.beginLine(); ite != s.endLine(); ++ite )
{
Line ed = *ite;
Point P0 = ed.point(0);
Point P1 = e.point(1);
if( ......... ) zerosE.push_back(ed);
else if ( ....... )
{
PontE.push_back( P0, P1);
zerosE.push_back(ed);
}
}
//here I want to return "point" or "line with its points" or in upper level our surface. //I want to do all in one function! }
Try this:
template <typename T>
std::vector<T> func( /* arguments */ )
{
std::vector<T> v;
// ... do some stuff to the vector ...
return v;
}
You can call this function with different type in this way:
std::vector<int> func<int>( args );
std::vector<double> func<double>( args );
This is one way, if you know the types at compile-time. If you don't know the type at compile-time but at run-time only, then you have different choices:
unions
. I can only recommend this, if you have very simple C-struct-like types which are called PODs (plain old data) in the C++ standard. boost::variant
from the Boost libraries or QVariant
from the Qt library. They are a safe kind of unions on more general types. They also allow some conversions between different types. For example setting something to an integer value will make it possible to read the same value as floating point number. boost::any
which can wrap any type but does not allow conversions between them. Base
. Then you create an array of pointers to that base preferably with std::shared_ptrs
. So the array type would be std::vector<std::shared_ptr<Base>>
. The std::shared_ptr
is better than built in pointers in this case because the manage your memory automagically by reference counting. If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
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