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From an imageview touch point can you resize a MAT to get that points color?

In landscape orientation, I using myImageView.setImageBitmap(myBitmap) and using an ontouch listener to getX and getY and adjust for location of myImageView (same as getRawX and getRawY). I then use bitmapToMat to build a MAT to process the image more with OpenCV. I found two resizing scenarios where the onTouch location will draw a circle exactly where I touched but at times the location will be outside the Mat and cause a NPE and fail during processing.

Scenario 1: resize(myImageView.getWidth(), myImageView.getHeight())

Scenario 2: resize(myImageView.getHeight(), myImageView.getWidth()) and

x = x(myImage.getHeight()/myImageView.getWidth())

y = y(myImage.getWidth()/myImageView.getHeight())

If I dont change the x,y I can click everywhere in image w/o the NPE but the circle drawn is nowhere near where I touched.

After processing I matToBitmap(myMAT, newBitmap) and myImageView.setImageBitmap(newBitmap) .

I am obviously missing something but is there there a simple way to get the touch location and use that location in a MAT? Any help would be awesome!

like image 797
BrianMiz Avatar asked Jan 11 '18 22:01

BrianMiz


1 Answers

You have to offset the touched coordinates as the view might be bigger or smaller than the mat. Something like this should work

private Scalar getColor(View v, MotionEvent event){
    int cols = yourMat.cols();
    int rows = yourMat.rows();

    int xOffset = (v.getWidth() - cols) / 2;
    int yOffset = (v.getHeight() - rows) / 2;

    int x = (int)event.getX() - xOffset;
    int y = (int)event.getY() - yOffset;

  Point  touchedPoint    = new Point(x,y);

  Rect   touchedRect = new Rect();

    touchedRect.x = (x>4) ? x-4 : 0;
    touchedRect.y = (y>4) ? y-4 : 0;

    touchedRect.width = (x+4 < cols) ? x + 4 - touchedRect.x : cols - touchedRect.x;
    touchedRect.height = (y+4 < rows) ? y + 4 - touchedRect.y : rows - touchedRect.y;

    Mat touchedRegionRgba = yourMat.submat(touchedRect);

    Scalar mBlobColor = Core.mean(touchedRegionRgba);

    touchedRegionRgba.release();

    return mBlobColor;
}
like image 115
Niza Siwale Avatar answered Oct 04 '22 11:10

Niza Siwale