I am running into a formatting issue on floating-point values, in the sense of returning to "default formatting". Say I have 2 floats:
float f1 = 3.0f, f2 = 1.5f;
std::cout << f1 << " - " << f2 << "\n";
will show these as: 3 - 1.5
Now, for some reason, I need to set precision on std::cout
(for other printing):
cout << std::precision(2);
If I print again my two floats, this will lead to: 3.00 - 1.50
Now I want to get back to default formatting. Until C++11 this seems to be difficult (or was it ?). But, thanks, I now got this new flag: std::defaultfloat. Lets try:
std::cout << std::defaultfloat << f1 << " - " << f2;
will print: 3 - 1.50
. Fine.
Oh, but wait. Say I have instead:
float f1 = 444.0f, f2 = 444.5f;
Default printing will show: 444 - 444.5
Setting precision (and "fixed"):
cout << std::precision(2) << std::fixed;
will show: 444.00 - 444.50
But returning to "default":
std::cout << std::defaultfloat << f1 << " - " << f2;
will print: 4.4e+02 - 4.4e+02
(automatic switching to scientific format). And, in case you wonder, appending the "fixed" flag will keep the previously assigned precision, thus not returning back to original setting.
Question: How do I get back to the default mode ?
FWIW, live code is here.
Edit: this question has been tagged as a dupe but the linked answer does not provide an answer to the question, it only mentions how to get the current precision.
Edit 2: upon request, here is the full code demonstrating the issue:
int main()
{
float f1 = 444.5f, f2=443.0f;
std::cout << f1 << " - " << f2 << "\n";
std::cout << std::fixed << std::setprecision(2);
std::cout << f1 << " - " << f2 << "\n";
std::cout << std::defaultfloat;
std::cout << f1 << " - " << f2 << "\n";
}
And the result:
444.5 - 443
444.50 - 443.00
4.4e+02 - 4.4e+02
Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point.
In order to force C++ to display our floating-point numbers in the scientific format regardless of the size of the number, we use the format specifier scientific inside of cout .
std::defaultfloat
doesn't reset the precision. (Don't ask me why). You could reset that to the default which is defined as 6:
std::cout << std::defaultfloat << std::setprecision(6) << f1 << " - " << f2;
Alternatively you could save the entire stream state before the operation and restore it after; see this thread for that.
In C++20 you can use std::format
which is a stateless API. In particular, specifying the precision in one call won't affect the other:
float f1 = 444.0f, f2 = 444.5f;
std::cout << std::format("{} - {}\n", f1, f2);
// Output: 444 - 444.5
std::cout << std::format("{:.2f} - {:.2f}\n", f1, f2);
// Output: 444.00 - 444.50
std::cout << std::format("{} - {}\n", f1, f2);
// Output: 444 - 444.5
std::format
is not widely available yet but you can use the {fmt} library, std::format
is based on, in the meantime. It also provides a print
function that combines formatting and I/O:
float f1 = 444.0f, f2 = 444.5f;
fmt::print("{} - {}\n", f1, f2);
// Output: 444 - 444.5
fmt::print("{:.2f} - {:.2f}\n", f1, f2);
// Output: 444.00 - 444.50
fmt::print("{} - {}\n", f1, f2);
// Output: 444 - 444.5
Disclaimer: I'm the author of {fmt} and C++20 std::format
.
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