I cannot seem to force a layout in Swing. I have a JComponent
added to a JLayeredPane
and I set a border on the JComponent
. Then, I want to immediately re-draw everything - not in the sense of "please do this asap" like invalidate()
, but synchronously and immediately. Any help? I cannot seem to find the right method of doing this, and all my reading about invalidate(), validate(), repaint(), doLayout(), etc
is just confusing me more!
In a system-triggered painting operation, the system requests a component to render its contents, usually for one of the following reasons: The component is first made visible on the screen. The component is resized. The component has damage that needs to be repaired.
The painting method you're most likely to override is paintComponent . It's one of three methods that JComponent objects use to paint themselves. The three methods are invoked in this order: paintComponent — The main method for painting. By default, it first paints the background if the component is opaque.
In Java Swing, we can change the paintComponent() method instead of paint() method as paint calls paintBorder(), paintComponent() and paintChildren() methods. We cannot call this method directly instead we can call repaint(). repaint(): This method cannot be overridden. It controls the update() -> paint() cycle.
update(): update is called when the window is re-sized. The default implementation of update(): first clears the background; then calls paint(). repaint(): The repaint() is intended to allow various methods to call for a re-rendering of the component. No graphics context is needed for repaint().
According to this (see the section titled "Synchronous Painting") the paintImmediately() method should work.
The most reliable way to get Swing to update a display is to use SwingUtilities.invokeLater
. In your case, it would look something like
SwingUtilities.invokeLater(new Runnable {
public void run() {
somecomponent.repaint();
}
});
I realize the 'invokelater' does not exactly sound like it does anything immediate, but in practice, events posted in this way tend execute pretty quickly compared to just calling e.g. somecomponent.repaint()
directly. If you absolutely must make your control code wait for the GUI to update, then there is also invokeAndWait
, but my experience is that this is rarely necessary.
See also: document on event dispatch in Swing.
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