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Flutter web can't load network image from another domain

I can't load network images in flutter web from other domains with API calls. getting this error

Trying to load an image from another domain? Find answers at: https://flutter.dev/docs/development/platform-integration/web-images ImageCodecException: Failed to load network image.

any help?

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Abel Ayalew Avatar asked Jan 10 '21 13:01

Abel Ayalew


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2 Answers

For being able to display your images from any other Domain or from Firebase Storage on a Flutter web page you have to configure your data for CORS.

  1. Open the GCP console, select your project and start a cloud terminal session by clicking the >_ icon button in the top navbar.

  2. Click the open editor button (pencil icon), then create the cors.json file.

The cors.json file should look like this:

[   {     "origin": ["*"],     "method": ["GET"],     "maxAgeSeconds": 3600   } ] 

I set the origin to * which means that every website can display your images. But you can also insert the domain of your website there to restrict access.

  1. Run gsutil cors set cors.json gs://your-bucket

If you need more information: https://cloud.google.com/storage/docs/configuring-cors

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Jens Becker Avatar answered Sep 22 '22 22:09

Jens Becker


There are two ways to resolve this either run your app using HTML render or setup the CORS configuration.

1. Using HTML render

Taken from the docs

CORS is a mechanism that browsers use to control how one site accesses the resources of another site. It is designed such that, by default, one web-site is not allowed to make HTTP requests to another site using XHR or fetch. This prevents scripts on another site from acting on behalf of the user and from gaining access to another site’s resources without permission

When using <img>, <picture>, or <canvas>, the browser automatically blocks access to pixels when it knows that an image is coming from another site and the CORS policy disallows access to data.

Flutter has two renderers for web, canvaskit and html When you run/build app on the flutter web it uses renderers based on the device where its running.

HTML renderer: when the app is running in a mobile browser.

CanvasKit renderer: when the app is running in a desktop browser.

auto (default) - automatically chooses which renderer to use.

The HTML renderer can load cross-origin images without extra configuration. so you could use these commands to run and build the app.

flutter run -d chrome --web-renderer html // to run the app  flutter build web --web-renderer html --release // to generate a production build 

source: https://docs.flutter.dev/development/tools/web-renderers

2. Setup CORS Configuration

  • Download the Google-cloud-sdk which contains a tool called gsutil
  • In your flutter project create a file called cors.json and add this json file which will remove all domain restrictions.
[   {     "origin": ["*"],     "method": ["GET"],     "maxAgeSeconds": 3600   } ] 
  • Run gcloud init // located in google-cloud-sdk/bin
  • Authenticate yourself by clicking the link and choose the project in the console
  • finally execute gsutil cors set cors.json gs://<your-bucket-name>.appspot.com You can find your bucket name in firebase storage.
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Mahesh Jamdade Avatar answered Sep 20 '22 22:09

Mahesh Jamdade