Okay, I am sure this is probably an easy to answer question, but after much searching I can't put my finger on the solution.
How does one in Flutter/Dart create a variable in app XYZ that maintains its' value during the time a user moves away from the app, uses another app, allows the phone to go to sleep, etc., then opens the XYZ app again.
I've created a tiny little app that demonstrates the issue as shown below.
The static variable Globals.UID can be incremented upwards, but if the app is moved away from (what term describes using another app correctly?) then as noted the phone goes to sleep, when the user comes back to the app the Globals.UID variable is reset back to -1.
Sometimes the reset is not immediate and I have to let the IOS phone sleep for perhaps 5 minutes to recreate the behavior.
Basically I need Globals.UID to retain its' value until the app is actually exited.
Any insight would truly be appreciated.
import 'package:flutter/material.dart';
import 'package:test_flutter/Globals.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
Globals.UID ++;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
Text ( "Global variable is:")
, Text ( Globals.UID.toString() )
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
And in a different file called Globals.dart
class Globals {
static int UID = -1;
}
Thank you!
Ultimately, the solution appears to be solved mostly by using the shared_preferences library. That solution brings with it a good many documented problems, but to maintain data while the app is placed in the background, or even killed by perhaps the user, shared_preferences appears to be the way to go.
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