I have configured firebase to run locally for debugging using the emulator by following this link.
Now I want to be able to run my app connected to the localhost for debugging triggers as well. Is there a way to achieve this by configuring my flutter app to use the localhost?
My emulator is running as following:
This error is because of the failed quitting from firebase emulator. You already have the process of previous firebase emulator. For a new start, you have to find and stop the previous process.
void main() {
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp();
const bool USE_EMULATOR = true;
if (USE_EMULATOR) {
// [Firestore | localhost:8080]
FirebaseFirestore.instance.settings = const Settings(
host: 'localhost:8080',
sslEnabled: false,
persistenceEnabled: false,
);
// [Authentication | localhost:9099]
await FirebaseAuth.instance.useEmulator('http://localhost:9099');
// [Storage | localhost:9199]
await FirebaseStorage.instance.useEmulator(
host: 'localhost',
port: 9199,
);
}
}
Make sure your host and port matches from firebase emulators:start
NOTE: in main.dart
now you can always provide 'localhost'
await FirebaseAuth.instance.useEmulator('http://localhost:9099');
because it will change automagically to '10.0.2.2' if it is running on android
for latest guide follow https://firebase.flutter.dev/docs/firestore/usage#emulator-usage
STEP 1 [setup firestore in flutter in main.dart]
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized(); <--- Important!
await Firestore.instance.settings(
host: '192.168.1.38:5002', <--- Make sure to put your local ip
sslEnabled: false); it will not work if you use 'localhost:5002'
Google it "how to find my local ip"
}
STEP 1 [setup firestore in flutter in main.dart] for newer version of firebase
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized(); <--- Important!
String host = Platform.isAndroid ? '10.0.2.2:5002' : 'localhost:5002';
await FirebaseFirestore.instance.settings = Settings(
host: host,
sslEnabled: false,
);
}
STEP 2 [init firebase project]
firebase init
STEP 3 [config firestore emulator e.g firebase.json]
"emulators": {
"ui": {
"enabled": true,
"host": "localhost",
"port": 4000
},
"functions": {
"port": 5001
},
"firestore": {
"host": "0.0.0.0", <------ Make sure to set it "0.0.0.0"
"port": 5002
},
}
STEP 4 [run emulators and flutter app]
firebase emulators:start
flutter run
Worked both on iOS simulator and Android emulators
P.S: try to restart firestore emulator or/and flutter app
when you stop firestore emulator all data in firestore will be gone. So maybe before stoping emulator if you want to continue from where you left of you can export firestore emulator data like so
firebase emulators:export ../data
(../data can be any path you want 😎)
to load exported data
firebase emulators:start --import ../data
you can save different states of your firestore emulator for different cases, example
firebase emulators:start --import ../initialData
firebase emulators:start --import ../otherStateData
If you want to use dart for firebase functions you can follow this https://github.com/pulyaevskiy/firebase-functions-interop
one good thing I found for myself to detect if your function is running in emulator or production you can read more here
functions/index.js
export const prepopulateFirestoreEmulator = functions.https.onRequest(
(request, response) => {
if (process.env.FUNCTIONS_EMULATOR && process.env.FIRESTORE_EMULATOR_HOST) {
// TODO: prepopulate firestore emulator from 'yourproject/src/sample_data.json
response.send('Prepopulated firestore with sample_data.json!');
} else {
response.send(
"Do not populate production firestore with sample_data.json"
);
}
}
);
functions/index.dart
import 'package:firebase_functions_interop/firebase_functions_interop.dart';
import 'package:node_interop/node.dart';
import 'package:node_interop/util.dart';
void devPrepopulateCollections(ExpressHttpRequest request) {
var env =
new Map<String, String>.from(dartify(process.env)); // <-- important part
if (env.containsKey('FUNCTIONS_EMULATOR') &&
env.containsKey('FIRESTORE_EMULATOR_HOST')) {
// TODO: prepopulate firestore emulator from 'yourproject/src/sample_data.json
request.response
..write("Prepopulated firestore with sample_data.json!")
..close();
} else {
request.response
..write("Do not populate production firestore with sample_data.json")
..close();
}
}
After carefully going through the docs here, I got it working by configuring the host setting on the firestore instance:
import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:flutter/material.dart';
import 'package:tracker/screens/screens.dart';
void main() async {
// This will set the app to communicate with localhost
await Firestore.instance.settings(host: "10.0.2.2:8080", sslEnabled: false);
runApp(AppSetupScreen());
}
Note: This will only work with emulator and not with physical device.
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