The version that I am using is:
Firebase version 5.4.2 and 5.5.0 Unity version 2018.5.5f1
I am using childAdded to registering or unsubscribing are normal on the editor, but I am not able to unsubscribe after building apk, It receives the same return event as the number of subscriptions each time the data is added.
I was facing a similar error. I had these two functions that were working fine in unity editor but didn't work on an Android device using APK.
private void OnEnable ()
{
FirebaseDatabase.DefaultInstance.GetReference("/currentGame").ValueChanged += HandleComingGameChanges;
}
private void OnDisable ()
{
FirebaseDatabase.DefaultInstance.GetReference("/currentGame").ValueChanged -= HandleComingGameChanges;
}
So i just added a DatabaseReference variable and subscribe to that OnEnable function and unsubscribe to that on GameObject-Disable function and it starts working.
Here is the pseudo code of this.
private DatabaseReference reference;
private void Awake ()
{
reference = FirebaseDatabase.DefaultInstance.GetReference("/myReference");
}
private void OnEnable ()
{
reference.ValueChanged += HandleChanges;
}
private void OnDisable ()
{
reference.ValueChanged -= HandleChanges;
}
Note: I'm initializing reference variable in Awake function because it is called before OnEnable and Start is called after OnEnable.
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