I have similar requirement like jquery-run-code-2-seconds-after-last-keypress.
Now, when I use @brad
code, it works fine when i do :-
$('input.username').keypress(debounce(function (event) {
console.log('Search keypress');
}, 250));
But not when :-
$('#search').keypress(function () {
debounce(function (event) {
console.log('Search keypress');
}, 2000);
});
Fiddle here. Any help would be really appretiated.
Edit:-
Initially I was doing something like below, which is not what I want-
$('#search').keypress(function () {
setTimeout(function () {
console.log('Search keypress');
}, 3000);
});
Edit 2:- I want something very similar to below:- (Copied text from there )
At the moment after 3 characters are entered it will search on every key press.
What I want is
Case1:
User enters tes
2 seconds pass search performed
Case2:
User enters tes
1 second pass
user presses t
2 seconds pass
search is performed on test
Case3:
User enters tes
1 second passes
user presses t
1.5 seconds pass
user presses i
1.5 seconds pass
user presses n
1.5 seconds pass
user presses g
2 seconds pass
search in performed on testing
so as you can see, the search action is only performed when there has been no key presses(or pastes ect) in the two seconds following a key press.
my basic idea is to.
on keydown Call a function that sets a timeout, the function also sets a variable containing the last entry in the textbox. when the timeout expires it checks the value in the box to see if it matches the value in the variable.
$ is pretty commonly used as a selector function in JS. In jQuery the $ function does much more than select things though. You can pass it a selector to get a collection of matching elements from the DOM. You can pass it a function to run when the document is ready (similar to body.
To call a jQuery function after a certain delay, use the siteTimeout() method. Here, jQuery fadeOut() function is called after some seconds.
To delay a function call, use setTimeout() function. functionname − The function name for the function to be executed. milliseconds − The number of milliseconds. arg1, arg2, arg3 − These are the arguments passed to the function.
To debounce it using timeout:
{ BTW, use keyup event instead of keypress, delete key doesn't fire keypress event, see: http://www.quirksmode.org/js/keys.html }
DEMO
var timer;
$('#search').keyup(function () {
clearTimeout(timer);
timer = setTimeout(function (event) {
console.log('Search keypress');
var text = $('#search').val();
$('#textTobeSearched').text(text);
}, 2000);
});
UPDATE: Here is with debounce at 2 seconds (wait 2 seconds): fiddle
$('#search').keyup( debounce(function() {
console.log('Search keypress');
var text = $('#search').val();
$('#textTobeSearched').text(text);
}, 2000));
use setTimeout
$('#search').keypress(function() {
setTimeout(function() {
console.log('search keypress');
}, 2000);
});
debounce
returns a function to be called. When used directly in the keypress()
function, that returned function is your event handler. However, in your second code, you debounce the function but never actually call it.
debounce(function(event) {console.log("Search keypress");},2000)();
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