I have tried many algorithms for finding π using Monte Carlo. One of the solutions (in Python) is this:
def calc_PI():
n_points = 1000000
hits = 0
for i in range(1, n_points):
x, y = uniform(0.0, 1.0), uniform(0.0, 1.0)
if (x**2 + y**2) <= 1.0:
hits += 1
print "Calc2: PI result", 4.0 * float(hits) / n_points
The sad part is that even with 1000000000 the precision is VERY bad (3.141...).
Is this the maximum precision this method can offer? The reason I choose Monte Carlo was that it's very easy to break it in parallel parts. Is there another algorithm for π that is easy to break into pieces and calculate?
This is a classic example of Monte Carlo. But if you're trying to break the calculation of pi into parallel parts, why not just use an infinite series and let each core take a range, then sum the results as you go?
http://mathworld.wolfram.com/PiFormulas.html
Your fractional error goes by sqrt(N)/N = 1/sqrt(N)
, So this is a very inefficient way to get a precise estimate. This limit is set by the statistical nature of the measurement and can't be beaten.
You should be able to get about floor(log_10(N))/2-1
digits of good precision for N
throws. Maybe -2
just to be safe...
Even at that it assumes that you are using a real RNG or a good enough PRNG.
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