Recursive mechanism to find max depth of depth of binary tree is very straightforward, but how can we do it efficiently without recursion as I have large tree where I would rather avoid this recursion.
//Recursive mechanism which I want to replace with non-recursive
private static int maxDepth(Node node) {
if (node == null) return 0;
return 1 + Math.max(maxDepth(node.left), maxDepth(node.right));
}
PS: I am looking for answers in Java.
I have written following logic to do find max and min depth which doesn't involve recursion and without increasing the space complexity.
// Find the maximum depth in the tree without using recursion
private static int maxDepthNoRecursion(TreeNode root) {
return Math.max(maxDepthNoRecursion(root, true), maxDepthNoRecursion(root, false));
}
// Find the minimum depth in the tree without using recursion
private static int minDepthNoRecursion(TreeNode root) {
return Math.min(maxDepthNoRecursion(root, true), maxDepthNoRecursion(root, false));
}
private static int maxDepthNoRecursion(TreeNode root, boolean left) {
Stack<TreeNode> stack = new Stack<>();
stack.add(root);
int depth = 0;
while (!stack.isEmpty()) {
TreeNode node = stack.pop();
if (left && node.left != null) stack.add(node.left);
// Add the right node only if the left node is empty to find max depth
if (left && node.left == null && node.right != null) stack.add(node.right);
if (!left && node.right != null) stack.add(node.right);
// Add the left node only if the right node is empty to find max depth
if (!left && node.right == null && node.left != null) stack.add(node.left);
depth++;
}
return depth;
}
This variant uses two stacks, one for additional nodes to explore (wq
) and one always containing the current path from the root (path
). When we see the same node on the top of both stacks it means we've explored everything below it and can pop it. This is the time to update the tree depth too. On random or balanced trees the additional space should be O(log n), in the worst case O(n), of course.
static int maxDepth (Node r) {
int depth = 0;
Stack<Node> wq = new Stack<>();
Stack<Node> path = new Stack<>();
wq.push (r);
while (!wq.empty()) {
r = wq.peek();
if (!path.empty() && r == path.peek()) {
if (path.size() > depth)
depth = path.size();
path.pop();
wq.pop();
} else {
path.push(r);
if (r.right != null)
wq.push(r.right);
if (r.left != null)
wq.push(r.left);
}
}
return depth;
}
(Shameless plug: I had this idea for using dual stacks for non-recursive traversals a few weeks ago, check for a C++ code here http://momchil-velikov.blogspot.com/2013/10/non-recursive-tree-traversal.html not that I claim I was the first to invent it :)
The recursive approach you've described is essentially a DFS over the binary tree. You can implement this iteratively if you'd like by storing an explicit stack of nodes and keeping track of the maximum depth encountered.
Hope this helps!
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