I have this extension which will create a new array which have group of arrays randomly from given array:
extension Array {
var shuffle:[Element] {
var elements = self
for index in 0..<elements.count {
swap(&elements[index], &elements[ Int(arc4random_uniform(UInt32(elements.count-index)))+index ])
}
return elements
}
func groupOf(n:Int)-> [[Element]] {
var result:[[Element]]=[]
for i in 0...(count/n)-1 {
var tempArray:[Element] = []
for index in 0...n-1 {
tempArray.append(self[index+(i*n)])
}
result.append(tempArray)
}
return result
}
}
And I am using it like this:
let mainArr = Array(1...60)
let suffeldArr = mainArr.shuffle.groupOf(10)
print(suffeldArr)
And it will print like:
[[10 random element between 1 to 60], [10 random element between 1 to 60], [10 random element between 1 to 60], [10 random element between 1 to 60], [10 random element between 1 to 60], [10 random element between 1 to 60]]
But it is giving me an error at run time at this line:
swap(&elements[index], &elements[ Int(arc4random_uniform(UInt32(elements.count-index)))+index ])
Which says:
fatal error: swapping a location with itself is not supported
It was working fine in 1.2 but now it is not working in 2.0.
I don't know how to solve this.
You are trying to swap an element with itself, you will need to perform a check to see if you are not trying to swap an element to the same spot in the array, like so:
extension Array {
var shuffle:[Element] {
var elements = self
for index in 0..<elements.count {
let newIndex = Int(arc4random_uniform(UInt32(elements.count-index)))+index
if index != newIndex { // Check if you are not trying to swap an element with itself
swap(&elements[index], &elements[newIndex])
}
}
return elements
}
func groupOf(n:Int)-> [[Element]] {
var result:[[Element]]=[]
for i in 0...(count/n)-1 {
var tempArray:[Element] = []
for index in 0...n-1 {
tempArray.append(self[index+(i*n)])
}
result.append(tempArray)
}
return result
}
}
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