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fade in and fade out in pure javascript without jquery

Here I have a function that fades a square box with id="box" as soon as the page loads. I tried but failed to find out how to fade in the box again or simply how to fade in a box or an element with pure JavaScript not jQuery. Here is my code for fadeOut() function:

var box = document.getElementById('box');

function fadeOut(elem, speed)
	{

	if(!elem.style.opacity)
	{
		elem.style.opacity = 1;
	}
	setInterval(function(){

 elem.style.opacity -= 0.02;
 
	}, speed /50);
}

fadeOut(box, 2000);
#box
{
  width: 100px;
  height: 100px;
  background-color: blue;
  }
<div id="box"></div>

Many thanks in advance to contributors. cheers

like image 590
knight Avatar asked Feb 22 '15 20:02

knight


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2 Answers

I'd suggest using CSS animation

@-webkit-keyframes fadeout {
    0% {opacity:1;}
    100% {opacity:0;}
}
@keyframes fadeout {
    0% {opacity:1;}
    100% {opacity:0;}
}
.fadeOut {
  opacity:0;
  -moz-animation   : fadeout 1s linear;
  -webkit-animation: fadeout 1s linear;
  animation        : fadeout 1s linear;
}

You only need to add fadeOut class to the element

like image 67
Anarion Avatar answered Oct 11 '22 21:10

Anarion


If you want a pure JavaScript solution, you can use this:

http://jsfiddle.net/3weg2zj1/1/

HTML

<div id="box"></div>

CSS

#box {
    width:100px;
    height:100px;
    background-color:blue;
}

JavaScript

var box = document.getElementById('box');

function fadeOutIn(elem, speed ) {

    if (!elem.style.opacity) {
        elem.style.opacity = 1;
    } // end if

    var outInterval = setInterval(function() {
        elem.style.opacity -= 0.02;
        if (elem.style.opacity <= 0) {
            clearInterval(outInterval);
            var inInterval = setInterval(function() {
                elem.style.opacity = Number(elem.style.opacity)+0.02;
                if (elem.style.opacity >= 1)
                    clearInterval(inInterval);
            }, speed/50 );
        } // end if
    }, speed/50 );

} // end fadeOut()

fadeOutIn(box, 2000 );
  • in general, you have to capture the interval identifier returned by the setInterval() call so that you can cancel it later. Note that, in the above code, this involves closuring, both on outInterval and inInterval.
  • for this specific code, you can test when opacity is at or below a lower threshold (I used zero), and then clear the existing interval process, and kick off a new one to reverse the animation.
  • in the reverse interval process, you can increment the opacity, and then test against an upper threshold to decide when to clear the new interval process.
  • I ran into a bizarre issue with trying to increment elem.style.opacity: the += operator was refusing to work. After probably 10min of sitting and staring (and some experimentation), I finally figured out that elem.style.opacity is always being forced to be a string (perhaps all CSS-linked properties behave this way...), and so the + operator (and by extension the += operator) was doing string concatenation, which, under the naive LoC of elem.style.opacity += 0.02;, was turning into elem.style.opacity = elem.style.opacity+0.02;, which, if we assume elem.style.opacity was at '0.02', was turning into elem.style.opacity = '0.02'+0.02;, which was turning into elem.style.opacity = '0.020.02';, which the browser JavaScript engine (ahem) generously parses as 0.020 (because it requires a valid numeric value for the CSS opacity property!), which resulted in the opacity getting stuck at 0.02. Holy crap! That's why I had to add the cast-to-number before doing the addition.
like image 36
bgoldst Avatar answered Oct 11 '22 20:10

bgoldst